The Groove Machine Challenge - Blocks-based
The Groove Machine Challenge
In this challenge, you will break up into teams and program your robot to go through a dance routine using your knowledge of loops. Your teacher will set a time limit for developing/testing the dance and a time limit for the length of the dance. Everyone not on the competing head-to-head dance-off teams will judge the dances and vote on the team that they think is best.
Rules:
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Each Clawbot will dance one-at-a-time within the 1x1 meter area.
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The dancing continues until the Stop button on the Brain's screen is pressed to stop the project from running.
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The arm must be raised and lowered.
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The claw must open and close.
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The Clawbot must turn left and right.
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The Clawbot must drive forward and in reverse.
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The project needs to be stopped immediately if the Clawbot collides with anything or falls over. That is a losing dance.