Testing the [Turn for] Block
Use [Turn for] blocks to code the VR Robot to turn left and right in the Grid Map Playground

- View the Turning Tutorial.
- Select the Grid Map Playground.
- Drag a [Turn for] block into the Workspace and connect to the {When started} block. Run the project. What happened? How did the VR Robot move?
- Adjust the parameters in the [Turn for] block to make the VR Robot:
- Turn right 120 degrees
- Turn left 270 degrees
- Turn to face the opposite direction of where it starts