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Testing the [Turn for] Block

Use [Turn for] blocks to code the VR Robot to turn left and right in the Grid Map Playground

VEXcode VR Turning Tutorial icon.

  • View the Turning Tutorial.
  • Select the Grid Map Playground.
  • Drag a [Turn for] block into the Workspace and connect to the {When started} block. Run the project. What happened? How did the VR Robot move?
  • Adjust the parameters in the [Turn for] block to make the VR Robot:
    • Turn right 120 degrees
    • Turn left 270 degrees
    • Turn to face the opposite direction of where it starts