Linear Movement
In VEXcode V5, follow the steps in this video to remove the [Joint move] blocks from the stack, add [Linear move] blocks to the stack, and input the x, y, and z-values for points 1 and 2.
Ensure you are using your values for points 1 and 2, and not the ones displayed in this video.
Download and run the project. The arm should move from point 1 to point 2.
If your arm did not move from point 1 to point 2, notify your teacher.
Once you have finished coding the arm to move from point 1 and point 2 using linear movement, stop the project and check in with your teacher.