Programming Linear and Joint Movement
| Quantity | Materials Needed |
|---|---|
| 1 |
VEX V5 Workcell |
| 1 | |
| 1 |
Engineering Notebook |
| 1 |
Device to run VEXcode V5 |
| 1 |
Micro-USB cable |
| 2 |
Dry-erase markers (two different colors) |
In this section, you will explore linear and joint movements of the V5 Workcell. You will draw two points on the whiteboard in the Workcell with a dry-erase marker. You will then create the ‘Movement’ project in VEXcode V5 in order to record the (x, y, z) coordinate locations of Point 1 and Point 2.
Once you have the coordinates for Point 1 and Point 2, you will use the Midpoint formula to calculate a third point, Point 3, that will lie in the middle of Point 1 and Point 2. You will then add [Joint movement] blocks to your project to program the arm mounted on the VEX V5 Workcell to start at Point one, and trace its path using the dry-erase marker to move to Point 2 using joint movement.
Once you observe joint movement, you will add [Linear move] blocks to your project in order to observe the movement of the arm mounted on the V5 Workcell drawing these three points in a line using the dry-erase marker.
You will finish the activity by comparing linear versus joint movement based on your observations.
You will begin by creating the ‘Movement’ project.