In this Play section, you will be exploring the x, y, and z-axes on your Workcell and how the values on the Brain's screen relate to the position of the arm in 3D space. The orientation of the arm on the Workcell is subjective. Because it is subjective, using the Cartesian coordinate system as an agreed-upon language is needed to talk about the movement of the arm. The Cartesian coordinate system is used to label a point in 3D space using x, y, and z-values.
In order to display these values on the Brain's screen, you first need to build the 'Manual Movement' project.
In VEXcode V5, follow the steps in this video to open the 'Arm Manual Movement' example project, input your mastering values, name, and then save the project as 'Lab 3- Manual Movement.'
Ensure you are using your mastering values, and not the ones displayed in this video.