Getting Ready to Code
There are built in resources in VEXcode IQ available to help you get started coding. You can access Tutorial Videos, Help, or Example Projects to learn more about things like saving, downloading, and running your project, how to use a specific block, or getting started with a project.
To access tutorials, select the 'Tutorials' icon in the VEXcode IQ Toolbar, as shown here.
The following tutorial videos may be helpful to get started with this Unit:
- Getting Started
- Device Setup - Drivetrain
- Naming and Saving Your Project
- Download and Run a Project
To access Help, first select the 'Help' icon in VEXcode IQ, as shown here.
Then, select a block or command to learn more about it.
The Help feature offers block or command-specific information, including things like how they can be used in a project.
To access Example Projects, select 'File', then 'Open Examples', as shown here.
For a beginning project to help you get started coding, you can use an Example Project. Example Projects include Templates for different VEX IQ builds, as well as sample projects for a variety of features and functions.
In this Unit, the following Template example project can be used:
- Simple Clawbot (Drivetrain 2-motor)
What is Next?
Watch the following animation to learn more about what you will be doing in the next Lesson.
In this Lesson, you built the Simple ClawBot and charged your Battery.
In the next Lesson, you will:
Learn how to open and close the claw to pick up and release Treasure Cubes using the [Spin for] block.
Use Drivetrain blocks to drive and turn the Simple Clawbot.
Compete in the Cube Collector challenge!
Select < Return to Lessons to go back to the Lesson Overview.
Select Next Lesson > to continue to Lesson 2, and learn how to use the claw to pick up and release Treasure Cubes.