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Platform Placer
Lesson 3: Designing Lifts

Introduction

In this Lesson you will learn about lifts, and how you can design a lift to help your robot accomplish a task, like raising a Buckyball to a higher location. You will also learn about motor groups, and how you can code motor groups to function as one device, so you can control lifts or other manipulators more easily. Then, you will apply your learning to lift and score game objects on a low, medium, and high platform in the Lift and Score Challenge.


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Select Next > to learn about lift design and motor groups.