Computer Science
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Модульдік
Coral Reef Cleanup
Level 3 Activity
Help clean the Mangrove Reef by collecting as much trash as you can before the solar-powered batteries on your robot run down.
CSTA Standards
1B‑AP‑12, 1B‑AP‑15, 1B‑AP‑11
Модульдік
Coral Reef Cleanup
Level 3 Activity
Help clean the Mangrove Reef by collecting as much trash as you can before the solar-powered batteries on your robot run down.
CSTA Standards
1B‑AP‑12, 1B‑AP‑15, 1B‑AP‑11
Модульдік
Distance Drive
Level 1 (Beginner Level) Activity
Explore the movement controls of the VR Robot.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Distance Drive
Level 1 (Beginner Level) Activity
Explore the movement controls of the VR Robot.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Деректерді визуализациялау
Color By Number
Level 1 (Beginner Level) Activity
Solve classic color by numbers puzzles using your VR Robot.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Деректерді визуализациялау
Color By Number
Level 1 (Beginner Level) Activity
Solve classic color by numbers puzzles using your VR Robot.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Тіл өнері
Constellation Creator
Level 1 (Beginner Level) Activity
Code the VR Robot+ to design and draw your own constellations.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 3A‑AP‑16
Тіл өнері
Constellation Creator
Level 1 (Beginner Level) Activity
Code the VR Robot+ to design and draw your own constellations.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 3A‑AP‑16
Бағдарламаны әзірлеу
Low Goal, High Goal
Level 2 Activity
Collect and score balls in the Low and High Goals on the Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Low Goal, High Goal
Level 2 Activity
Collect and score balls in the Low and High Goals on the Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Navigate the Maze
Level 2 Activity
Practice your maze solving skills as you code the VR MazeBot to drive through mazes.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11
Бақылау
Navigate the Maze
Level 2 Activity
Practice your maze solving skills as you code the VR MazeBot to drive through mazes.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11
Бақылау
Storm the Castle
Level 3 Activity
Use the VR Robot to knock the Castle and the surrounding buildings off of the Playground!
CSTA Standards
2‑AP‑14, 1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Storm the Castle
Level 3 Activity
Use the VR Robot to knock the Castle and the surrounding buildings off of the Playground!
CSTA Standards
2‑AP‑14, 1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Алгоритмдер
Crash the Castle +
Level 3 Activity
Create an algorithm to use the VR Robot + to clear as much of the Castle as you can, as quickly as you can!
CSTA Standards
2‑AP‑12, 2‑AP‑10
Алгоритмдер
Crash the Castle +
Level 3 Activity
Create an algorithm to use the VR Robot + to clear as much of the Castle as you can, as quickly as you can!
CSTA Standards
2‑AP‑12, 2‑AP‑10
Алгоритмдер
Survivalist
Level 4 Activity
Keep your mission going for as many days possible as you neutralize enemies and recover mineral samples.
CSTA Standards
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Алгоритмдер
Survivalist
Level 4 Activity
Keep your mission going for as many days possible as you neutralize enemies and recover mineral samples.
CSTA Standards
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Бағдарламаны әзірлеу
Clean Your Room
Level 1 (Beginner Level) Activity
Code the VR 123 Robot to push pom-poms off the Field!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Clean Your Room
Level 1 (Beginner Level) Activity
Code the VR 123 Robot to push pom-poms off the Field!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Get to the Castle
Level 1 (Beginner Level) Activity
Code the VR 123 Robot to avoid the sleeping dragon and drive the villagers to safety!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Get to the Castle
Level 1 (Beginner Level) Activity
Code the VR 123 Robot to avoid the sleeping dragon and drive the villagers to safety!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Move Around
Level 1 (Beginner Level) Activity
Code the VR 123 Robot to drive around the cubes.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Move Around
Level 1 (Beginner Level) Activity
Code the VR 123 Robot to drive around the cubes.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Ring and Run
Level 1 (Beginner Level) Activity
Code your VR 123 Robot to ring the doorbell and run away!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Ring and Run
Level 1 (Beginner Level) Activity
Code your VR 123 Robot to ring the doorbell and run away!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Visit the Zoo
Level 1 (Beginner Level) Activity
Go on a Field Trip to the Zoo with your VR 123 Robot!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Visit the Zoo
Level 1 (Beginner Level) Activity
Go on a Field Trip to the Zoo with your VR 123 Robot!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Touch Down
Level 1 (Beginner Level) Activity
Code the VR Hero Robot to clear the Landing Site and lift the Rocket Ship on the Stage 3 Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Touch Down
Level 1 (Beginner Level) Activity
Code the VR Hero Robot to clear the Landing Site and lift the Rocket Ship on the Stage 3 Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
To the Lab!
Level 1 (Beginner Level) Activity
Code the VR Hero Robot to deliver samples to the Lab on the Stage 2 Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
To the Lab!
Level 1 (Beginner Level) Activity
Code the VR Hero Robot to deliver samples to the Lab on the Stage 2 Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Crater Collection
Level 1 (Beginner Level) Activity
Code the VR Hero Robot to collect samples and rescue the Rover on the Stage 1 Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Crater Collection
Level 1 (Beginner Level) Activity
Code the VR Hero Robot to collect samples and rescue the Rover on the Stage 1 Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Winter Holiday Coloring Book
Level 1 (Beginner Level) Activity
Code your VR Robot to drive and color in winter holiday themed coloring pages!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Winter Holiday Coloring Book
Level 1 (Beginner Level) Activity
Code your VR Robot to drive and color in winter holiday themed coloring pages!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Деректерді визуализациялау
Color in Fractions
Level 1 (Beginner Level) Activity
Color in fractions of a circle with your VR Robot.
CSTA Standards
1B‑DA‑06, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Деректерді визуализациялау
Color in Fractions
Level 1 (Beginner Level) Activity
Color in fractions of a circle with your VR Robot.
CSTA Standards
1B‑DA‑06, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Қорытынды және модельдер
Life Cycles
Level 1 (Beginner Level) Activity
Program your robot to show the life cycles of a butterfly, a frog, and a sunflower.
CSTA Standards
1B‑DA‑06, 1B‑DA‑07, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Қорытынды және модельдер
Life Cycles
Level 1 (Beginner Level) Activity
Program your robot to show the life cycles of a butterfly, a frog, and a sunflower.
CSTA Standards
1B‑DA‑06, 1B‑DA‑07, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Бақылау
Crash Course
Level 1 (Beginner Level) Activity
Program the robot to find the hidden tool, and use it to crash and clear the Castle and the Rocks!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бақылау
Crash Course
Level 1 (Beginner Level) Activity
Program the robot to find the hidden tool, and use it to crash and clear the Castle and the Rocks!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Constellation Mapper
Level 1 (Beginner Level) Activity
Code the VR Robot+ to create known constellations on the Art Canvas+.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 3A‑DA‑11, 2‑AP‑13
Модульдік
Constellation Mapper
Level 1 (Beginner Level) Activity
Code the VR Robot+ to create known constellations on the Art Canvas+.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 3A‑DA‑11, 2‑AP‑13
Модульдік
Topographic Map
Level 1 (Beginner Level) Activity
Fill in elevation areas and draw contour lines on a Topographic Map.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Topographic Map
Level 1 (Beginner Level) Activity
Fill in elevation areas and draw contour lines on a Topographic Map.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бақылау
Basketball Drills
Level 1 (Beginner Level) Activity
Program the VR Robot to move forward and reverse to various distances.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бақылау
Basketball Drills
Level 1 (Beginner Level) Activity
Program the VR Robot to move forward and reverse to various distances.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Find Your Age
Level 1 (Beginner Level) Activity
Navigate the Number Grid Map to find your age using the VR Robot.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Find Your Age
Level 1 (Beginner Level) Activity
Navigate the Number Grid Map to find your age using the VR Robot.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Gather Materials
Level 2 Activity
Code the VR 123 Robot to sneak past the sleeping dragon and bring supplies to the castle!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Модульдік
Gather Materials
Level 2 Activity
Code the VR 123 Robot to sneak past the sleeping dragon and bring supplies to the castle!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Бағдарламаны әзірлеу
Push the Dragon
Level 2 Activity
Push the dragon out of the village with your VR 123 Robot.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Push the Dragon
Level 2 Activity
Push the dragon out of the village with your VR 123 Robot.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Тіл өнері
Robot Word Search
Level 2 Activity
Code your VR 123 Robot to drive to letters and sounds on the Field to spell words.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Тіл өнері
Robot Word Search
Level 2 Activity
Code your VR 123 Robot to drive to letters and sounds on the Field to spell words.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Математика
Robot Count
Level 2 Activity
Drive your VR 123 Robot to numbers on the Field in order from lowest to highest.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Математика
Robot Count
Level 2 Activity
Drive your VR 123 Robot to numbers on the Field in order from lowest to highest.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Бағдарламаны әзірлеу
Pathfinder
Level 2 Activity
Code the VR 123 Robot to drive along the path.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Pathfinder
Level 2 Activity
Code the VR 123 Robot to drive along the path.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Treasure Hunt
Level 2 Activity
Find the treasure with your VR 123 Robot!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Модульдік
Treasure Hunt
Level 2 Activity
Find the treasure with your VR 123 Robot!
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Бағдарламаны әзірлеу
Neutralizer
Level 2 Activity
Locate enemies around the planet and absorb their radiation to neutralize them.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Neutralizer
Level 2 Activity
Locate enemies around the planet and absorb their radiation to neutralize them.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Mars Math Expedition
Level 2 Activity
Score as many points as possible in the Mars Math Expedition!
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Модульдік
Mars Math Expedition
Level 2 Activity
Score as many points as possible in the Mars Math Expedition!
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Модульдік
Fuel Frenzy
Level 2 Activity
Code the VR Hero Robot to deliver fuel cells on the Stage 4 Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Модульдік
Fuel Frenzy
Level 2 Activity
Code the VR Hero Robot to deliver fuel cells on the Stage 4 Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Бағдарламаны әзірлеу
Hang Low
Level 2 Activity
Navigate around the Hanging Bar and score points with a Low Hang.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Hang Low
Level 2 Activity
Navigate around the Hanging Bar and score points with a Low Hang.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Dispenser Dash
Level 2 Activity
Score points by releasing discs from each Dispenser type on the Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Dispenser Dash
Level 2 Activity
Score points by releasing discs from each Dispenser type on the Field.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
In the Zone
Level 2 Activity
Explore how to score discs in different Goal Zones to optimize your score.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
In the Zone
Level 2 Activity
Explore how to score discs in different Goal Zones to optimize your score.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Take A Shot
Level 2 Activity
Dispense and score discs in all Goal Zones on the Field!
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Take A Shot
Level 2 Activity
Dispense and score discs in all Goal Zones on the Field!
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
High Achiever
Level 2 Activity
Score as many points as you can by launching disks into both the Low and High Goals.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
High Achiever
Level 2 Activity
Score as many points as you can by launching disks into both the Low and High Goals.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Spin and Score
Level 2 Activity
Score as many points as you can by launching disks into the low goal and spinning the Roller.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Spin and Score
Level 2 Activity
Score as many points as you can by launching disks into the low goal and spinning the Roller.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Take It and Leave It
Level 2 Activity
Pick up disks from the Autonomous Line and the Blue Barrier, and score them in the Low Goal.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Take It and Leave It
Level 2 Activity
Pick up disks from the Autonomous Line and the Blue Barrier, and score them in the Low Goal.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Roll it Red
Level 2 Activity
Use sensors to practice spinning the Roller to red.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Roll it Red
Level 2 Activity
Use sensors to practice spinning the Roller to red.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Where to Begin
Level 2 Activity
Find the quickest path to score from different starting positions.
CSTA Standards
1B‑9AP‑10, 1B‑9AP‑11, 1B‑9AP‑15
Модульдік
Where to Begin
Level 2 Activity
Find the quickest path to score from different starting positions.
CSTA Standards
1B‑9AP‑10, 1B‑9AP‑11, 1B‑9AP‑15
Модульдік
Balancing with Moby
Level 2 Activity
Program Moby to move a Mobile Goal and balance on the Platform.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Balancing with Moby
Level 2 Activity
Program Moby to move a Mobile Goal and balance on the Platform.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Score Party
Level 2 Activity
Program Moby to score as many points as you can!
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Score Party
Level 2 Activity
Program Moby to score as many points as you can!
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Snow Much Fun
Level 2 Activity
Code your VR Robot to use the Pen to add fun features to a snow person.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Snow Much Fun
Level 2 Activity
Code your VR Robot to use the Pen to add fun features to a snow person.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Ski-bot
Level 2 Activity
Code your VR Robot to trace its path as it “skis” down a mountain.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бағдарламаны әзірлеу
Ski-bot
Level 2 Activity
Code your VR Robot to trace its path as it “skis” down a mountain.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Where in the World?
Level 2 Activity
Practice your mapping skills of continents, states, and countries using Art Canvas+.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Where in the World?
Level 2 Activity
Practice your mapping skills of continents, states, and countries using Art Canvas+.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Деректерді визуализациялау
On Target
Level 2 Activity
Hit the bullseye by drawing angles with your robot!
CSTA Standards
1B‑AP‑11, 2‑AP‑10, 3A‑DA‑11
Деректерді визуализациялау
On Target
Level 2 Activity
Hit the bullseye by drawing angles with your robot!
CSTA Standards
1B‑AP‑11, 2‑AP‑10, 3A‑DA‑11
Тіл өнері
Word Search
Level 2 Activity
Solve a word search puzzle by highlighting words with your VR Robot.
CSTA Standards
1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 1B‑AP‑15
Тіл өнері
Word Search
Level 2 Activity
Solve a word search puzzle by highlighting words with your VR Robot.
CSTA Standards
1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 1B‑AP‑15
Модульдік
Disk Mover
Level 2 Activity
Use the electromagnet to pick up and place colored disks into different colored goals to complete challenges.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Disk Mover
Level 2 Activity
Use the electromagnet to pick up and place colored disks into different colored goals to complete challenges.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Бақылау
Draw a House
Level 2 Activity
Showcase your artistic skills by programming the VR Robot to draw a house.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Бақылау
Draw a House
Level 2 Activity
Showcase your artistic skills by programming the VR Robot to draw a house.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Модульдік
Draw a Triangle with Gyro
Level 2 Activity
Use the Gyro Sensor and the Pen to draw a triangle with the VR Robot.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Draw a Triangle with Gyro
Level 2 Activity
Use the Gyro Sensor and the Pen to draw a triangle with the VR Robot.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Алгоритмдер
Draw Your Initials
Level 2 Activity
Program the VR Robot to draw your initials with the Pen.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Алгоритмдер
Draw Your Initials
Level 2 Activity
Program the VR Robot to draw your initials with the Pen.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Модульдік
Letter Maze
Level 2 Activity
Program the VR Robot to move through the Wall Maze stopping on each of the lettered locations.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Letter Maze
Level 2 Activity
Program the VR Robot to move through the Wall Maze stopping on each of the lettered locations.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Number Maze
Level 2 Activity
Program the VR Robot to move through the Wall Maze stopping on each of the numbered locations.
CSTA Standards
1B-AP-11, 1B-AP-15
Модульдік
Number Maze
Level 2 Activity
Program the VR Robot to move through the Wall Maze stopping on each of the numbered locations.
CSTA Standards
1B-AP-11, 1B-AP-15
Модульдік
Tracing Triangles
Level 2 Activity
Program the VR Robot to trace triangles and calculate their area and perimeter.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Tracing Triangles
Level 2 Activity
Program the VR Robot to trace triangles and calculate their area and perimeter.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15
Модульдік
Tracing Unique Shapes
Level 2 Activity
Program the VR Robot to trace unique shapes and calculate their area and perimeter.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Tracing Unique Shapes
Level 2 Activity
Program the VR Robot to trace unique shapes and calculate their area and perimeter.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Load it and Score
Level 3 Activity
Intake disks from the Loaders and score them in the Low and High Goals.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Load it and Score
Level 3 Activity
Intake disks from the Loaders and score them in the Low and High Goals.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Location, Location, Location
Level 3 Activity
Use the GPS sensor and the coordinate grid to score from different starting positions.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Модульдік
Location, Location, Location
Level 3 Activity
Use the GPS sensor and the coordinate grid to score from different starting positions.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Sensing with Moby
Level 3 Activity
Use Moby's sensors to move Mobile Goals and Rings.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Sensing with Moby
Level 3 Activity
Use Moby's sensors to move Mobile Goals and Rings.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Clear the Enclosure Walls
Level 3 Activity
Clear as much of the castle walls as possible without crashing into the castle or falling into the water!
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Бақылау
Clear the Enclosure Walls
Level 3 Activity
Clear as much of the castle walls as possible without crashing into the castle or falling into the water!
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Бақылау
Hidden Message Maze
Level 3 Activity
Drive the VR Robot to solve a maze while tracing the path with the Pen to uncover secret messages.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Бақылау
Hidden Message Maze
Level 3 Activity
Drive the VR Robot to solve a maze while tracing the path with the Pen to uncover secret messages.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Алгоритмдер
Flower Garden
Level 3 Activity
Use loops and variables to draw flowers in a VR garden!
CSTA Standards
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2AP‑11, 2‑AP‑13, 3A‑DA‑11
Алгоритмдер
Flower Garden
Level 3 Activity
Use loops and variables to draw flowers in a VR garden!
CSTA Standards
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2AP‑11, 2‑AP‑13, 3A‑DA‑11
Модульдік
Mondrian Patterns
Level 3 Activity
Program your VR Robot to create a work of modern art inspired by Mondrian.
CSTA Standards
1B‑DA‑06, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13, 3A‑DA‑11, 3A‑AP‑16
Модульдік
Mondrian Patterns
Level 3 Activity
Program your VR Robot to create a work of modern art inspired by Mondrian.
CSTA Standards
1B‑DA‑06, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13, 3A‑DA‑11, 3A‑AP‑16
Алгоритмдер
Color Counting Algorithms
Level 3 Activity
Program the VR Robot to detect the color and location of lines.
CSTA Standards
2‑CS‑02, 3‑AP‑13, 2‑AP‑10, 2‑AP‑13, 1B‑AP‑15
Алгоритмдер
Color Counting Algorithms
Level 3 Activity
Program the VR Robot to detect the color and location of lines.
CSTA Standards
2‑CS‑02, 3‑AP‑13, 2‑AP‑10, 2‑AP‑13, 1B‑AP‑15
Модульдік
Coordinate Numbers
Level 3 Activity
Navigate the VR Robot to a specific position using coordinates.
CSTA Standards
1B‑AP‑10, 1B‑AP‑15, 1B‑AP‑11, 2‑AP‑13
Модульдік
Coordinate Numbers
Level 3 Activity
Navigate the VR Robot to a specific position using coordinates.
CSTA Standards
1B‑AP‑10, 1B‑AP‑15, 1B‑AP‑11, 2‑AP‑13
Counting Lines
Level 3 Activity
Program the VR Robot to track the number of black lines detected using variables.
CSTA Standards
1B‑AP‑10, 2‑CS‑02
Counting Lines
Level 3 Activity
Program the VR Robot to track the number of black lines detected using variables.
CSTA Standards
1B‑AP‑10, 2‑CS‑02
Алгоритмдер
Dynamic Wall Maze
Level 3 Activity
Create an algorithm to navigate the VR Robot through multiple wall mazes in this constantly changing challenge.
CSTA Standards
2‑CS‑02, 1B‑AP‑09, 2‑AP‑12, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑11
Алгоритмдер
Dynamic Wall Maze
Level 3 Activity
Create an algorithm to navigate the VR Robot through multiple wall mazes in this constantly changing challenge.
CSTA Standards
2‑CS‑02, 1B‑AP‑09, 2‑AP‑12, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑11
Модульдік
Maximize Perimeter
Level 3 Activity
Program the VR Robot to draw the largest perimeter square possible on the Grid World.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10
Модульдік
Maximize Perimeter
Level 3 Activity
Program the VR Robot to draw the largest perimeter square possible on the Grid World.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10
Бақылау
Robot Dance Party
Level 3 Activity
Get the VR Robot grooving! Program the VR Robot to turn, pivot, and spin to create a dance move.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10, 2‑AP‑13
Бақылау
Robot Dance Party
Level 3 Activity
Get the VR Robot grooving! Program the VR Robot to turn, pivot, and spin to create a dance move.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10, 2‑AP‑13
Алгоритмдер
Robot Vacuum
Level 3 Activity
Program the VR Robot to move like a robotic vacuum.
CSTA Standards
2‑AP‑10, 2‑AP‑12, 2‑CS‑02, 1B‑AP‑15
Алгоритмдер
Robot Vacuum
Level 3 Activity
Program the VR Robot to move like a robotic vacuum.
CSTA Standards
2‑AP‑10, 2‑AP‑12, 2‑CS‑02, 1B‑AP‑15
Бақылау
Sensing Colors
Level 3 Activity
Program the VR Robot to draw and detect different colored lines.
CSTA Standards
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑10, 1B‑AP‑15
Бақылау
Sensing Colors
Level 3 Activity
Program the VR Robot to draw and detect different colored lines.
CSTA Standards
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑10, 1B‑AP‑15
Алгоритмдер
Spiral Drawing
Level 3 Activity
Create a spiral geometric drawing using the VR Robot.
CSTA Standards
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2‑AP‑11, 2‑AP‑13, 3A‑DA‑11
Алгоритмдер
Spiral Drawing
Level 3 Activity
Create a spiral geometric drawing using the VR Robot.
CSTA Standards
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2‑AP‑11, 2‑AP‑13, 3A‑DA‑11
Алгоритмдер
Sweep the Castle
Level 3 Activity
Create an algorithm to clear every Castle building off of the Playground using the VR Robot in this constantly changing challenge.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Алгоритмдер
Sweep the Castle
Level 3 Activity
Create an algorithm to clear every Castle building off of the Playground using the VR Robot in this constantly changing challenge.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Алгоритмдер
Searching for Minerals
Level 4 Activity
Create an algorithm to find and use as many minerals possible during the Rover Rescue.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Алгоритмдер
Searching for Minerals
Level 4 Activity
Create an algorithm to find and use as many minerals possible during the Rover Rescue.
CSTA Standards
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Бақылау
Aiming Disks
Level 4 Activity
Maximize your score by launching discs into the 4 point Goal Zone.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Aiming Disks
Level 4 Activity
Maximize your score by launching discs into the 4 point Goal Zone.
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Алгоритмдер
VRC GPS Sensor Navigation
Level 4 Activity
Use the GPS Sensor and the Pythagorean Theorem to design an algorithm to navigate Disco to any location.
CSTA Standards
1B‑AP‑10, 1B‑AP‑09, 2‑AP‑11
Алгоритмдер
VRC GPS Sensor Navigation
Level 4 Activity
Use the GPS Sensor and the Pythagorean Theorem to design an algorithm to navigate Disco to any location.
CSTA Standards
1B‑AP‑10, 1B‑AP‑09, 2‑AP‑11
Алгоритмдер
Pixel World Adventure
Level 4 Activity
Follow the instructions to create mystery pixel art using loops!
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 2‑AP‑13, 3A‑DA‑09
Алгоритмдер
Pixel World Adventure
Level 4 Activity
Follow the instructions to create mystery pixel art using loops!
CSTA Standards
1B‑AP‑10, 1B‑AP‑11, 2‑AP‑13, 3A‑DA‑09
Алгоритмдер
Face It
Level 4 Activity
Use variables to store information and create different facial expressions!
CSTA Standards
1B‑AP‑09, 2‑AP‑11, 3A‑DA‑11, 3A‑DA‑12
Алгоритмдер
Face It
Level 4 Activity
Use variables to store information and create different facial expressions!
CSTA Standards
1B‑AP‑09, 2‑AP‑11, 3A‑DA‑11, 3A‑DA‑12
Алгоритмдер
Trash Collection
Level 4 Activity
Complete ocean cleaning challenges to collect a specific amount of trash!
CSTA Standards
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Алгоритмдер
Trash Collection
Level 4 Activity
Complete ocean cleaning challenges to collect a specific amount of trash!
CSTA Standards
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Аппараттық және бағдарламалық қамтамасыз ету
Castle Color Match
Level 4 Activity
Program the VR Robot to pick up and place disks around the Castle!
CSTA Standards
3A‑AP‑17, 3A‑AP‑18, 2‑CS‑02, 2‑AP‑13, 2‑AP‑14
Аппараттық және бағдарламалық қамтамасыз ету
Castle Color Match
Level 4 Activity
Program the VR Robot to pick up and place disks around the Castle!
CSTA Standards
3A‑AP‑17, 3A‑AP‑18, 2‑CS‑02, 2‑AP‑13, 2‑AP‑14
Алгоритмдер
Crash the Castle
Level 4 Activity
Create an algorithm to knock over different Castle layouts using the VR Robot in this constantly changing challenge.
CSTA Standards
3A‑AP‑13, 2‑AP‑10, 2‑AP‑11, 2‑AP‑12, 2‑AP‑13
Алгоритмдер
Crash the Castle
Level 4 Activity
Create an algorithm to knock over different Castle layouts using the VR Robot in this constantly changing challenge.
CSTA Standards
3A‑AP‑13, 2‑AP‑10, 2‑AP‑11, 2‑AP‑12, 2‑AP‑13
Бақылау
Cross Every Number
Level 4 Activity
Program the VR Robot to cross off each number from 1-100.
CSTA Standards
2‑AP‑11, 2‑AP‑12, 2‑AP‑13, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Cross Every Number
Level 4 Activity
Program the VR Robot to cross off each number from 1-100.
CSTA Standards
2‑AP‑11, 2‑AP‑12, 2‑AP‑13, 1B‑AP‑11, 1B‑AP‑15
Бақылау
Grid Map Spiral
Level 4 Activity
Draw a spiral that hits every square on the Grid Map using the Pen.
CSTA Standards
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Бақылау
Grid Map Spiral
Level 4 Activity
Draw a spiral that hits every square on the Grid Map using the Pen.
CSTA Standards
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Тіл өнері
Secret Message
Level 4 Activity
Use provided coordinates, the VR Robot, and the Pen to decode a secret message.
CSTA Standards
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑15, 1B‑AP‑10, 2‑AP‑10
Тіл өнері
Secret Message
Level 4 Activity
Use provided coordinates, the VR Robot, and the Pen to decode a secret message.
CSTA Standards
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑15, 1B‑AP‑10, 2‑AP‑10
Алгоритмдер
Tracing Polygons
Level 4 Activity
Program the VR Robot to trace polygons and calculate their area and perimeter.
CSTA Standards
2‑AP‑10, 2‑AP‑11, 3A‑AP‑13, 1B‑AP‑15
Алгоритмдер
Tracing Polygons
Level 4 Activity
Program the VR Robot to trace polygons and calculate their area and perimeter.
CSTA Standards
2‑AP‑10, 2‑AP‑11, 3A‑AP‑13, 1B‑AP‑15
Алгоритмдер
Maze Solver
Level 5 (Advanced Level) Activity
Create an algorithm using sensors on the VR MazeBot to solve different mazes.
CSTA Standards
1B‑AP‑08, 2‑AP‑12, 2‑AP‑13, 2‑CS‑02, 3A‑AP‑13
Алгоритмдер
Maze Solver
Level 5 (Advanced Level) Activity
Create an algorithm using sensors on the VR MazeBot to solve different mazes.
CSTA Standards
1B‑AP‑08, 2‑AP‑12, 2‑AP‑13, 2‑CS‑02, 3A‑AP‑13
Алгоритмдер
Smart Delivery
Level 5 (Advanced Level) Activity
Deliver packages to random locations using variables.
CSTA Standards
2‑CS‑02, 1B‑AP‑09, 3A‑DA‑11, 2‑AP‑11
Алгоритмдер
Smart Delivery
Level 5 (Advanced Level) Activity
Deliver packages to random locations using variables.
CSTA Standards
2‑CS‑02, 1B‑AP‑09, 3A‑DA‑11, 2‑AP‑11
Алгоритмдер
Disk Color Maze
Level 5 (Advanced Level) Activity
Program the VR Robot to move through the Disk Maze using the Front Eye Sensor to detect the disk colors.
CSTA Standards
3A‑AP‑13, 2‑AP‑12, 2‑AP‑13, 2‑AP‑10
Алгоритмдер
Disk Color Maze
Level 5 (Advanced Level) Activity
Program the VR Robot to move through the Disk Maze using the Front Eye Sensor to detect the disk colors.
CSTA Standards
3A‑AP‑13, 2‑AP‑12, 2‑AP‑13, 2‑AP‑10
Бақылау
Encoded Message
Level 5 (Advanced Level) Activity
Use sensors on the VR Robot and Lists (arrays) to decode the message represented by binary ASCII characters.
CSTA Standards
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Бақылау
Encoded Message
Level 5 (Advanced Level) Activity
Use sensors on the VR Robot and Lists (arrays) to decode the message represented by binary ASCII characters.
CSTA Standards
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Сақтау
Hidden Pixel Art
Level 5 (Advanced Level) Activity
Use sensors on the VR Robot and 2D Lists (arrays) to discover artwork hidden under a gold colored roof.
CSTA Standards
2A‑DA‑07, 2‑AP‑13, 3A‑DA‑09, 2A‑AP‑11, 2A‑AP‑12
Сақтау
Hidden Pixel Art
Level 5 (Advanced Level) Activity
Use sensors on the VR Robot and 2D Lists (arrays) to discover artwork hidden under a gold colored roof.
CSTA Standards
2A‑DA‑07, 2‑AP‑13, 3A‑DA‑09, 2A‑AP‑11, 2A‑AP‑12