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Modularita
Coral Reef Cleanup
Aktivita úrovně 3
Help clean the Mangrove Reef by collecting as much trash as you can before the solar-powered batteries on your robot run down.
Standardy CSTA
1B‑AP‑12, 1B‑AP‑15, 1B‑AP‑11
Modularita
Coral Reef Cleanup
Aktivita úrovně 3
Help clean the Mangrove Reef by collecting as much trash as you can before the solar-powered batteries on your robot run down.
Standardy CSTA
1B‑AP‑12, 1B‑AP‑15, 1B‑AP‑11
Modularita
Distance Drive
Aktivita úrovně 1 (Beginner Level)
Explore the movement controls of the VR Robot.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Distance Drive
Aktivita úrovně 1 (Beginner Level)
Explore the movement controls of the VR Robot.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Data Visualization
Color By Number
Aktivita úrovně 1 (Beginner Level)
Solve classic color by numbers puzzles using your VR Robot.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Data Visualization
Color By Number
Aktivita úrovně 1 (Beginner Level)
Solve classic color by numbers puzzles using your VR Robot.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Language Arts
Constellation Creator
Aktivita úrovně 1 (Beginner Level)
Code the VR Robot+ to design and draw your own constellations.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 3A‑AP‑16
Language Arts
Constellation Creator
Aktivita úrovně 1 (Beginner Level)
Code the VR Robot+ to design and draw your own constellations.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 3A‑AP‑16
Vývoj projektu
Low Goal, High Goal
Aktivita úrovně 2
Collect and score balls in the Low and High Goals on the Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Low Goal, High Goal
Aktivita úrovně 2
Collect and score balls in the Low and High Goals on the Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Řízení
Navigate the Maze
Aktivita úrovně 2
Practice your maze solving skills as you code the VR MazeBot to drive through mazes.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11
Řízení
Navigate the Maze
Aktivita úrovně 2
Practice your maze solving skills as you code the VR MazeBot to drive through mazes.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11
Řízení
Storm the Castle
Aktivita úrovně 3
Use the VR Robot to knock the Castle and the surrounding buildings off of the Playground!
Standardy CSTA
2‑AP‑14, 1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Řízení
Storm the Castle
Aktivita úrovně 3
Use the VR Robot to knock the Castle and the surrounding buildings off of the Playground!
Standardy CSTA
2‑AP‑14, 1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Algorithms
Crash the Castle +
Aktivita úrovně 3
Create an algorithm to use the VR Robot + to clear as much of the Castle as you can, as quickly as you can!
Standardy CSTA
2‑AP‑12, 2‑AP‑10
Algorithms
Crash the Castle +
Aktivita úrovně 3
Create an algorithm to use the VR Robot + to clear as much of the Castle as you can, as quickly as you can!
Standardy CSTA
2‑AP‑12, 2‑AP‑10
Algorithms
Survivalist
Aktivita úrovně 4
Keep your mission going for as many days possible as you neutralize enemies and recover mineral samples.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Algorithms
Survivalist
Aktivita úrovně 4
Keep your mission going for as many days possible as you neutralize enemies and recover mineral samples.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Vývoj projektu
Clean Your Room
Aktivita úrovně 1 (Beginner Level)
Code the VR 123 Robot to push pom-poms off the Field!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Clean Your Room
Aktivita úrovně 1 (Beginner Level)
Code the VR 123 Robot to push pom-poms off the Field!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Get to the Castle
Aktivita úrovně 1 (Beginner Level)
Code the VR 123 Robot to avoid the sleeping dragon and drive the villagers to safety!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Get to the Castle
Aktivita úrovně 1 (Beginner Level)
Code the VR 123 Robot to avoid the sleeping dragon and drive the villagers to safety!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Move Around
Aktivita úrovně 1 (Beginner Level)
Code the VR 123 Robot to drive around the cubes.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Move Around
Aktivita úrovně 1 (Beginner Level)
Code the VR 123 Robot to drive around the cubes.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Ring and Run
Aktivita úrovně 1 (Beginner Level)
Code your VR 123 Robot to ring the doorbell and run away!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Ring and Run
Aktivita úrovně 1 (Beginner Level)
Code your VR 123 Robot to ring the doorbell and run away!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Visit the Zoo
Aktivita úrovně 1 (Beginner Level)
Go on a Field Trip to the Zoo with your VR 123 Robot!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Visit the Zoo
Aktivita úrovně 1 (Beginner Level)
Go on a Field Trip to the Zoo with your VR 123 Robot!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Touch Down
Aktivita úrovně 1 (Beginner Level)
Code the VR Hero Robot to clear the Landing Site and lift the Rocket Ship on the Stage 3 Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Touch Down
Aktivita úrovně 1 (Beginner Level)
Code the VR Hero Robot to clear the Landing Site and lift the Rocket Ship on the Stage 3 Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
To the Lab!
Aktivita úrovně 1 (Beginner Level)
Code the VR Hero Robot to deliver samples to the Lab on the Stage 2 Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
To the Lab!
Aktivita úrovně 1 (Beginner Level)
Code the VR Hero Robot to deliver samples to the Lab on the Stage 2 Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Crater Collection
Aktivita úrovně 1 (Beginner Level)
Code the VR Hero Robot to collect samples and rescue the Rover on the Stage 1 Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Crater Collection
Aktivita úrovně 1 (Beginner Level)
Code the VR Hero Robot to collect samples and rescue the Rover on the Stage 1 Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Winter Holiday Coloring Book
Aktivita úrovně 1 (Beginner Level)
Code your VR Robot to drive and color in winter holiday themed coloring pages!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Winter Holiday Coloring Book
Aktivita úrovně 1 (Beginner Level)
Code your VR Robot to drive and color in winter holiday themed coloring pages!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Data Visualization
Color in Fractions
Aktivita úrovně 1 (Beginner Level)
Color in fractions of a circle with your VR Robot.
Standardy CSTA
1B‑DA‑06, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Data Visualization
Color in Fractions
Aktivita úrovně 1 (Beginner Level)
Color in fractions of a circle with your VR Robot.
Standardy CSTA
1B‑DA‑06, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Inference a modely
Life Cycles
Aktivita úrovně 1 (Beginner Level)
Program your robot to show the life cycles of a butterfly, a frog, and a sunflower.
Standardy CSTA
1B‑DA‑06, 1B‑DA‑07, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Inference a modely
Life Cycles
Aktivita úrovně 1 (Beginner Level)
Program your robot to show the life cycles of a butterfly, a frog, and a sunflower.
Standardy CSTA
1B‑DA‑06, 1B‑DA‑07, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Řízení
Crash Course
Aktivita úrovně 1 (Beginner Level)
Program the robot to find the hidden tool, and use it to crash and clear the Castle and the Rocks!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Řízení
Crash Course
Aktivita úrovně 1 (Beginner Level)
Program the robot to find the hidden tool, and use it to crash and clear the Castle and the Rocks!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Constellation Mapper
Aktivita úrovně 1 (Beginner Level)
Code the VR Robot+ to create known constellations on the Art Canvas+.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 3A‑DA‑11, 2‑AP‑13
Modularita
Constellation Mapper
Aktivita úrovně 1 (Beginner Level)
Code the VR Robot+ to create known constellations on the Art Canvas+.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 3A‑DA‑11, 2‑AP‑13
Modularita
Topographic Map
Aktivita úrovně 1 (Beginner Level)
Fill in elevation areas and draw contour lines on a Topographic Map.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Topographic Map
Aktivita úrovně 1 (Beginner Level)
Fill in elevation areas and draw contour lines on a Topographic Map.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Řízení
Basketball Drills
Aktivita úrovně 1 (Beginner Level)
Program the VR Robot to move forward and reverse to various distances.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Řízení
Basketball Drills
Aktivita úrovně 1 (Beginner Level)
Program the VR Robot to move forward and reverse to various distances.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Find Your Age
Aktivita úrovně 1 (Beginner Level)
Navigate the Number Grid Map to find your age using the VR Robot.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Find Your Age
Aktivita úrovně 1 (Beginner Level)
Navigate the Number Grid Map to find your age using the VR Robot.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Gather Materials
Aktivita úrovně 2
Code the VR 123 Robot to sneak past the sleeping dragon and bring supplies to the castle!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Modularita
Gather Materials
Aktivita úrovně 2
Code the VR 123 Robot to sneak past the sleeping dragon and bring supplies to the castle!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Vývoj projektu
Push the Dragon
Aktivita úrovně 2
Push the dragon out of the village with your VR 123 Robot.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Push the Dragon
Aktivita úrovně 2
Push the dragon out of the village with your VR 123 Robot.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Language Arts
Robot Word Search
Aktivita úrovně 2
Code your VR 123 Robot to drive to letters and sounds on the Field to spell words.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Language Arts
Robot Word Search
Aktivita úrovně 2
Code your VR 123 Robot to drive to letters and sounds on the Field to spell words.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Matematika
Robot Count
Aktivita úrovně 2
Drive your VR 123 Robot to numbers on the Field in order from lowest to highest.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Matematika
Robot Count
Aktivita úrovně 2
Drive your VR 123 Robot to numbers on the Field in order from lowest to highest.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Vývoj projektu
Pathfinder
Aktivita úrovně 2
Code the VR 123 Robot to drive along the path.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Pathfinder
Aktivita úrovně 2
Code the VR 123 Robot to drive along the path.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Treasure Hunt
Aktivita úrovně 2
Find the treasure with your VR 123 Robot!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Modularita
Treasure Hunt
Aktivita úrovně 2
Find the treasure with your VR 123 Robot!
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Vývoj projektu
Neutralizer
Aktivita úrovně 2
Locate enemies around the planet and absorb their radiation to neutralize them.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Neutralizer
Aktivita úrovně 2
Locate enemies around the planet and absorb their radiation to neutralize them.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Mars Math Expedition
Aktivita úrovně 2
Score as many points as possible in the Mars Math Expedition!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Modularita
Mars Math Expedition
Aktivita úrovně 2
Score as many points as possible in the Mars Math Expedition!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Modularita
Fuel Frenzy
Aktivita úrovně 2
Code the VR Hero Robot to deliver fuel cells on the Stage 4 Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Modularita
Fuel Frenzy
Aktivita úrovně 2
Code the VR Hero Robot to deliver fuel cells on the Stage 4 Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Vývoj projektu
Hang Low
Aktivita úrovně 2
Navigate around the Hanging Bar and score points with a Low Hang.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Hang Low
Aktivita úrovně 2
Navigate around the Hanging Bar and score points with a Low Hang.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Dispenser Dash
Aktivita úrovně 2
Score points by releasing discs from each Dispenser type on the Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Dispenser Dash
Aktivita úrovně 2
Score points by releasing discs from each Dispenser type on the Field.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
In the Zone
Aktivita úrovně 2
Explore how to score discs in different Goal Zones to optimize your score.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
In the Zone
Aktivita úrovně 2
Explore how to score discs in different Goal Zones to optimize your score.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Take A Shot
Aktivita úrovně 2
Dispense and score discs in all Goal Zones on the Field!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Take A Shot
Aktivita úrovně 2
Dispense and score discs in all Goal Zones on the Field!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
High Achiever
Aktivita úrovně 2
Score as many points as you can by launching disks into both the Low and High Goals.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
High Achiever
Aktivita úrovně 2
Score as many points as you can by launching disks into both the Low and High Goals.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Spin and Score
Aktivita úrovně 2
Score as many points as you can by launching disks into the low goal and spinning the Roller.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Spin and Score
Aktivita úrovně 2
Score as many points as you can by launching disks into the low goal and spinning the Roller.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Take It and Leave It
Aktivita úrovně 2
Pick up disks from the Autonomous Line and the Blue Barrier, and score them in the Low Goal.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Take It and Leave It
Aktivita úrovně 2
Pick up disks from the Autonomous Line and the Blue Barrier, and score them in the Low Goal.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Řízení
Roll it Red
Aktivita úrovně 2
Use sensors to practice spinning the Roller to red.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Řízení
Roll it Red
Aktivita úrovně 2
Use sensors to practice spinning the Roller to red.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Where to Begin
Aktivita úrovně 2
Find the quickest path to score from different starting positions.
Standardy CSTA
1B‑9AP‑10, 1B‑9AP‑11, 1B‑9AP‑15
Modularita
Where to Begin
Aktivita úrovně 2
Find the quickest path to score from different starting positions.
Standardy CSTA
1B‑9AP‑10, 1B‑9AP‑11, 1B‑9AP‑15
Modularita
Balancing with Moby
Aktivita úrovně 2
Program Moby to move a Mobile Goal and balance on the Platform.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Balancing with Moby
Aktivita úrovně 2
Program Moby to move a Mobile Goal and balance on the Platform.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Score Party
Aktivita úrovně 2
Program Moby to score as many points as you can!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Score Party
Aktivita úrovně 2
Program Moby to score as many points as you can!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Snow Much Fun
Aktivita úrovně 2
Code your VR Robot to use the Pen to add fun features to a snow person.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Snow Much Fun
Aktivita úrovně 2
Code your VR Robot to use the Pen to add fun features to a snow person.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Ski-bot
Aktivita úrovně 2
Code your VR Robot to trace its path as it “skis” down a mountain.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Vývoj projektu
Ski-bot
Aktivita úrovně 2
Code your VR Robot to trace its path as it “skis” down a mountain.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Where in the World?
Aktivita úrovně 2
Practice your mapping skills of continents, states, and countries using Art Canvas+.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Where in the World?
Aktivita úrovně 2
Practice your mapping skills of continents, states, and countries using Art Canvas+.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Data Visualization
On Target
Aktivita úrovně 2
Hit the bullseye by drawing angles with your robot!
Standardy CSTA
1B‑AP‑11, 2‑AP‑10, 3A‑DA‑11
Data Visualization
On Target
Aktivita úrovně 2
Hit the bullseye by drawing angles with your robot!
Standardy CSTA
1B‑AP‑11, 2‑AP‑10, 3A‑DA‑11
Language Arts
Word Search
Aktivita úrovně 2
Solve a word search puzzle by highlighting words with your VR Robot.
Standardy CSTA
1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 1B‑AP‑15
Language Arts
Word Search
Aktivita úrovně 2
Solve a word search puzzle by highlighting words with your VR Robot.
Standardy CSTA
1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 1B‑AP‑15
Modularita
Disk Mover
Aktivita úrovně 2
Use the electromagnet to pick up and place colored disks into different colored goals to complete challenges.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Disk Mover
Aktivita úrovně 2
Use the electromagnet to pick up and place colored disks into different colored goals to complete challenges.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Řízení
Draw a House
Aktivita úrovně 2
Showcase your artistic skills by programming the VR Robot to draw a house.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Řízení
Draw a House
Aktivita úrovně 2
Showcase your artistic skills by programming the VR Robot to draw a house.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Modularita
Draw a Triangle with Gyro
Aktivita úrovně 2
Use the Gyro Sensor and the Pen to draw a triangle with the VR Robot.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Draw a Triangle with Gyro
Aktivita úrovně 2
Use the Gyro Sensor and the Pen to draw a triangle with the VR Robot.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Algorithms
Draw Your Initials
Aktivita úrovně 2
Program the VR Robot to draw your initials with the Pen.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Algorithms
Draw Your Initials
Aktivita úrovně 2
Program the VR Robot to draw your initials with the Pen.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Modularita
Letter Maze
Aktivita úrovně 2
Program the VR Robot to move through the Wall Maze stopping on each of the lettered locations.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Letter Maze
Aktivita úrovně 2
Program the VR Robot to move through the Wall Maze stopping on each of the lettered locations.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Number Maze
Aktivita úrovně 2
Program the VR Robot to move through the Wall Maze stopping on each of the numbered locations.
Standardy CSTA
1B-AP-11, 1B-AP-15
Modularita
Number Maze
Aktivita úrovně 2
Program the VR Robot to move through the Wall Maze stopping on each of the numbered locations.
Standardy CSTA
1B-AP-11, 1B-AP-15
Modularita
Tracing Triangles
Aktivita úrovně 2
Program the VR Robot to trace triangles and calculate their area and perimeter.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Tracing Triangles
Aktivita úrovně 2
Program the VR Robot to trace triangles and calculate their area and perimeter.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15
Modularita
Tracing Unique Shapes
Aktivita úrovně 2
Program the VR Robot to trace unique shapes and calculate their area and perimeter.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Tracing Unique Shapes
Aktivita úrovně 2
Program the VR Robot to trace unique shapes and calculate their area and perimeter.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Řízení
Load it and Score
Aktivita úrovně 3
Intake disks from the Loaders and score them in the Low and High Goals.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Řízení
Load it and Score
Aktivita úrovně 3
Intake disks from the Loaders and score them in the Low and High Goals.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Location, Location, Location
Aktivita úrovně 3
Use the GPS sensor and the coordinate grid to score from different starting positions.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modularita
Location, Location, Location
Aktivita úrovně 3
Use the GPS sensor and the coordinate grid to score from different starting positions.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Řízení
Sensing with Moby
Aktivita úrovně 3
Use Moby's sensors to move Mobile Goals and Rings.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Řízení
Sensing with Moby
Aktivita úrovně 3
Use Moby's sensors to move Mobile Goals and Rings.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Řízení
Clear the Enclosure Walls
Aktivita úrovně 3
Clear as much of the castle walls as possible without crashing into the castle or falling into the water!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Řízení
Clear the Enclosure Walls
Aktivita úrovně 3
Clear as much of the castle walls as possible without crashing into the castle or falling into the water!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Řízení
Hidden Message Maze
Aktivita úrovně 3
Drive the VR Robot to solve a maze while tracing the path with the Pen to uncover secret messages.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Řízení
Hidden Message Maze
Aktivita úrovně 3
Drive the VR Robot to solve a maze while tracing the path with the Pen to uncover secret messages.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Algorithms
Flower Garden
Aktivita úrovně 3
Use loops and variables to draw flowers in a VR garden!
Standardy CSTA
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2AP‑11, 2‑AP‑13, 3A‑DA‑11
Algorithms
Flower Garden
Aktivita úrovně 3
Use loops and variables to draw flowers in a VR garden!
Standardy CSTA
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2AP‑11, 2‑AP‑13, 3A‑DA‑11
Modularita
Mondrian Patterns
Aktivita úrovně 3
Program your VR Robot to create a work of modern art inspired by Mondrian.
Standardy CSTA
1B‑DA‑06, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13, 3A‑DA‑11, 3A‑AP‑16
Modularita
Mondrian Patterns
Aktivita úrovně 3
Program your VR Robot to create a work of modern art inspired by Mondrian.
Standardy CSTA
1B‑DA‑06, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13, 3A‑DA‑11, 3A‑AP‑16
Algorithms
Color Counting Algorithms
Aktivita úrovně 3
Program the VR Robot to detect the color and location of lines.
Standardy CSTA
2‑CS‑02, 3‑AP‑13, 2‑AP‑10, 2‑AP‑13, 1B‑AP‑15
Algorithms
Color Counting Algorithms
Aktivita úrovně 3
Program the VR Robot to detect the color and location of lines.
Standardy CSTA
2‑CS‑02, 3‑AP‑13, 2‑AP‑10, 2‑AP‑13, 1B‑AP‑15
Modularita
Coordinate Numbers
Aktivita úrovně 3
Navigate the VR Robot to a specific position using coordinates.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑15, 1B‑AP‑11, 2‑AP‑13
Modularita
Coordinate Numbers
Aktivita úrovně 3
Navigate the VR Robot to a specific position using coordinates.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑15, 1B‑AP‑11, 2‑AP‑13
Counting Lines
Aktivita úrovně 3
Program the VR Robot to track the number of black lines detected using variables.
Standardy CSTA
1B‑AP‑10, 2‑CS‑02
Counting Lines
Aktivita úrovně 3
Program the VR Robot to track the number of black lines detected using variables.
Standardy CSTA
1B‑AP‑10, 2‑CS‑02
Algorithms
Dynamic Wall Maze
Aktivita úrovně 3
Create an algorithm to navigate the VR Robot through multiple wall mazes in this constantly changing challenge.
Standardy CSTA
2‑CS‑02, 1B‑AP‑09, 2‑AP‑12, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑11
Algorithms
Dynamic Wall Maze
Aktivita úrovně 3
Create an algorithm to navigate the VR Robot through multiple wall mazes in this constantly changing challenge.
Standardy CSTA
2‑CS‑02, 1B‑AP‑09, 2‑AP‑12, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑11
Modularita
Maximize Perimeter
Aktivita úrovně 3
Program the VR Robot to draw the largest perimeter square possible on the Grid World.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10
Modularita
Maximize Perimeter
Aktivita úrovně 3
Program the VR Robot to draw the largest perimeter square possible on the Grid World.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10
Řízení
Robot Dance Party
Aktivita úrovně 3
Get the VR Robot grooving! Program the VR Robot to turn, pivot, and spin to create a dance move.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10, 2‑AP‑13
Řízení
Robot Dance Party
Aktivita úrovně 3
Get the VR Robot grooving! Program the VR Robot to turn, pivot, and spin to create a dance move.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10, 2‑AP‑13
Algorithms
Robot Vacuum
Aktivita úrovně 3
Program the VR Robot to move like a robotic vacuum.
Standardy CSTA
2‑AP‑10, 2‑AP‑12, 2‑CS‑02, 1B‑AP‑15
Algorithms
Robot Vacuum
Aktivita úrovně 3
Program the VR Robot to move like a robotic vacuum.
Standardy CSTA
2‑AP‑10, 2‑AP‑12, 2‑CS‑02, 1B‑AP‑15
Řízení
Sensing Colors
Aktivita úrovně 3
Program the VR Robot to draw and detect different colored lines.
Standardy CSTA
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑10, 1B‑AP‑15
Řízení
Sensing Colors
Aktivita úrovně 3
Program the VR Robot to draw and detect different colored lines.
Standardy CSTA
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑10, 1B‑AP‑15
Algorithms
Spiral Drawing
Aktivita úrovně 3
Create a spiral geometric drawing using the VR Robot.
Standardy CSTA
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2‑AP‑11, 2‑AP‑13, 3A‑DA‑11
Algorithms
Spiral Drawing
Aktivita úrovně 3
Create a spiral geometric drawing using the VR Robot.
Standardy CSTA
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2‑AP‑11, 2‑AP‑13, 3A‑DA‑11
Algorithms
Sweep the Castle
Aktivita úrovně 3
Create an algorithm to clear every Castle building off of the Playground using the VR Robot in this constantly changing challenge.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Algorithms
Sweep the Castle
Aktivita úrovně 3
Create an algorithm to clear every Castle building off of the Playground using the VR Robot in this constantly changing challenge.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Algorithms
Searching for Minerals
Aktivita úrovně 4
Create an algorithm to find and use as many minerals possible during the Rover Rescue.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Algorithms
Searching for Minerals
Aktivita úrovně 4
Create an algorithm to find and use as many minerals possible during the Rover Rescue.
Standardy CSTA
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Řízení
Aiming Disks
Aktivita úrovně 4
Maximize your score by launching discs into the 4 point Goal Zone.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Řízení
Aiming Disks
Aktivita úrovně 4
Maximize your score by launching discs into the 4 point Goal Zone.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Algorithms
VRC GPS Sensor Navigation
Aktivita úrovně 4
Use the GPS Sensor and the Pythagorean Theorem to design an algorithm to navigate Disco to any location.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑09, 2‑AP‑11
Algorithms
VRC GPS Sensor Navigation
Aktivita úrovně 4
Use the GPS Sensor and the Pythagorean Theorem to design an algorithm to navigate Disco to any location.
Standardy CSTA
1B‑AP‑10, 1B‑AP‑09, 2‑AP‑11
Algorithms
Pixel World Adventure
Aktivita úrovně 4
Follow the instructions to create mystery pixel art using loops!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 2‑AP‑13, 3A‑DA‑09
Algorithms
Pixel World Adventure
Aktivita úrovně 4
Follow the instructions to create mystery pixel art using loops!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑11, 2‑AP‑13, 3A‑DA‑09
Algorithms
Face It
Aktivita úrovně 4
Use variables to store information and create different facial expressions!
Standardy CSTA
1B‑AP‑09, 2‑AP‑11, 3A‑DA‑11, 3A‑DA‑12
Algorithms
Face It
Aktivita úrovně 4
Use variables to store information and create different facial expressions!
Standardy CSTA
1B‑AP‑09, 2‑AP‑11, 3A‑DA‑11, 3A‑DA‑12
Algorithms
Trash Collection
Aktivita úrovně 4
Complete ocean cleaning challenges to collect a specific amount of trash!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Algorithms
Trash Collection
Aktivita úrovně 4
Complete ocean cleaning challenges to collect a specific amount of trash!
Standardy CSTA
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Hardware a software
Castle Color Match
Aktivita úrovně 4
Program the VR Robot to pick up and place disks around the Castle!
Standardy CSTA
3A‑AP‑17, 3A‑AP‑18, 2‑CS‑02, 2‑AP‑13, 2‑AP‑14
Hardware a software
Castle Color Match
Aktivita úrovně 4
Program the VR Robot to pick up and place disks around the Castle!
Standardy CSTA
3A‑AP‑17, 3A‑AP‑18, 2‑CS‑02, 2‑AP‑13, 2‑AP‑14
Algorithms
Crash the Castle
Aktivita úrovně 4
Create an algorithm to knock over different Castle layouts using the VR Robot in this constantly changing challenge.
Standardy CSTA
3A‑AP‑13, 2‑AP‑10, 2‑AP‑11, 2‑AP‑12, 2‑AP‑13
Algorithms
Crash the Castle
Aktivita úrovně 4
Create an algorithm to knock over different Castle layouts using the VR Robot in this constantly changing challenge.
Standardy CSTA
3A‑AP‑13, 2‑AP‑10, 2‑AP‑11, 2‑AP‑12, 2‑AP‑13
Řízení
Cross Every Number
Aktivita úrovně 4
Program the VR Robot to cross off each number from 1-100.
Standardy CSTA
2‑AP‑11, 2‑AP‑12, 2‑AP‑13, 1B‑AP‑11, 1B‑AP‑15
Řízení
Cross Every Number
Aktivita úrovně 4
Program the VR Robot to cross off each number from 1-100.
Standardy CSTA
2‑AP‑11, 2‑AP‑12, 2‑AP‑13, 1B‑AP‑11, 1B‑AP‑15
Řízení
Grid Map Spiral
Aktivita úrovně 4
Draw a spiral that hits every square on the Grid Map using the Pen.
Standardy CSTA
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Řízení
Grid Map Spiral
Aktivita úrovně 4
Draw a spiral that hits every square on the Grid Map using the Pen.
Standardy CSTA
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Language Arts
Secret Message
Aktivita úrovně 4
Use provided coordinates, the VR Robot, and the Pen to decode a secret message.
Standardy CSTA
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑15, 1B‑AP‑10, 2‑AP‑10
Language Arts
Secret Message
Aktivita úrovně 4
Use provided coordinates, the VR Robot, and the Pen to decode a secret message.
Standardy CSTA
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑15, 1B‑AP‑10, 2‑AP‑10
Algorithms
Tracing Polygons
Aktivita úrovně 4
Program the VR Robot to trace polygons and calculate their area and perimeter.
Standardy CSTA
2‑AP‑10, 2‑AP‑11, 3A‑AP‑13, 1B‑AP‑15
Algorithms
Tracing Polygons
Aktivita úrovně 4
Program the VR Robot to trace polygons and calculate their area and perimeter.
Standardy CSTA
2‑AP‑10, 2‑AP‑11, 3A‑AP‑13, 1B‑AP‑15
Algorithms
Maze Solver
Aktivita úrovně 5 (Advanced Level)
Create an algorithm using sensors on the VR MazeBot to solve different mazes.
Standardy CSTA
1B‑AP‑08, 2‑AP‑12, 2‑AP‑13, 2‑CS‑02, 3A‑AP‑13
Algorithms
Maze Solver
Aktivita úrovně 5 (Advanced Level)
Create an algorithm using sensors on the VR MazeBot to solve different mazes.
Standardy CSTA
1B‑AP‑08, 2‑AP‑12, 2‑AP‑13, 2‑CS‑02, 3A‑AP‑13
Algorithms
Smart Delivery
Aktivita úrovně 5 (Advanced Level)
Deliver packages to random locations using variables.
Standardy CSTA
2‑CS‑02, 1B‑AP‑09, 3A‑DA‑11, 2‑AP‑11
Algorithms
Smart Delivery
Aktivita úrovně 5 (Advanced Level)
Deliver packages to random locations using variables.
Standardy CSTA
2‑CS‑02, 1B‑AP‑09, 3A‑DA‑11, 2‑AP‑11
Algorithms
Disk Color Maze
Aktivita úrovně 5 (Advanced Level)
Program the VR Robot to move through the Disk Maze using the Front Eye Sensor to detect the disk colors.
Standardy CSTA
3A‑AP‑13, 2‑AP‑12, 2‑AP‑13, 2‑AP‑10
Algorithms
Disk Color Maze
Aktivita úrovně 5 (Advanced Level)
Program the VR Robot to move through the Disk Maze using the Front Eye Sensor to detect the disk colors.
Standardy CSTA
3A‑AP‑13, 2‑AP‑12, 2‑AP‑13, 2‑AP‑10
Řízení
Encoded Message
Aktivita úrovně 5 (Advanced Level)
Use sensors on the VR Robot and Lists (arrays) to decode the message represented by binary ASCII characters.
Standardy CSTA
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Řízení
Encoded Message
Aktivita úrovně 5 (Advanced Level)
Use sensors on the VR Robot and Lists (arrays) to decode the message represented by binary ASCII characters.
Standardy CSTA
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Storage
Hidden Pixel Art
Aktivita úrovně 5 (Advanced Level)
Use sensors on the VR Robot and 2D Lists (arrays) to discover artwork hidden under a gold colored roof.
Standardy CSTA
2A‑DA‑07, 2‑AP‑13, 3A‑DA‑09, 2A‑AP‑11, 2A‑AP‑12
Storage
Hidden Pixel Art
Aktivita úrovně 5 (Advanced Level)
Use sensors on the VR Robot and 2D Lists (arrays) to discover artwork hidden under a gold colored roof.
Standardy CSTA
2A‑DA‑07, 2‑AP‑13, 3A‑DA‑09, 2A‑AP‑11, 2A‑AP‑12