Bilgisayar Bilimi
VEXcode VR'a yeni mi başladınız?
VEXcode VR dünyası hakkında daha fazla bilgi edinin.
VR Öğretmen Kaynakları
Çözümler, tempo kılavuzları, standartlar ve daha fazlasını bulun.
Profesyonel Gelişim Artı
Videolar, dersler, topluluk sohbetleri ve daha fazlası aracılığıyla 7/24 mesleki gelişim kaynakları.
VEXcode VR'ınızı Yükseltin
VEXcode VR Enhanced ve Premium, VR deneyiminizi daha da ileriye taşıyor.
Modülerlik
Coral Reef Cleanup
Seviye 3 Etkinliği
Help clean the Mangrove Reef by collecting as much trash as you can before the solar-powered batteries on your robot run down.
CSTA Standartları
1B‑AP‑12, 1B‑AP‑15, 1B‑AP‑11
Modülerlik
Coral Reef Cleanup
Seviye 3 Etkinliği
Help clean the Mangrove Reef by collecting as much trash as you can before the solar-powered batteries on your robot run down.
CSTA Standartları
1B‑AP‑12, 1B‑AP‑15, 1B‑AP‑11
Modülerlik
Distance Drive
Seviye 1 (Beginner Level) Etkinliği
Explore the movement controls of the VR Robot.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Distance Drive
Seviye 1 (Beginner Level) Etkinliği
Explore the movement controls of the VR Robot.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Veri goruntuleme
Color By Number
Seviye 1 (Beginner Level) Etkinliği
Solve classic color by numbers puzzles using your VR Robot.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Veri goruntuleme
Color By Number
Seviye 1 (Beginner Level) Etkinliği
Solve classic color by numbers puzzles using your VR Robot.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Dil sanatları
Constellation Creator
Seviye 1 (Beginner Level) Etkinliği
Code the VR Robot+ to design and draw your own constellations.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 3A‑AP‑16
Dil sanatları
Constellation Creator
Seviye 1 (Beginner Level) Etkinliği
Code the VR Robot+ to design and draw your own constellations.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 3A‑AP‑16
Proje Geliştirme
Low Goal, High Goal
Seviye 2 Etkinliği
Collect and score balls in the Low and High Goals on the Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Low Goal, High Goal
Seviye 2 Etkinliği
Collect and score balls in the Low and High Goals on the Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Navigate the Maze
Seviye 2 Etkinliği
Practice your maze solving skills as you code the VR MazeBot to drive through mazes.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11
Kontrol
Navigate the Maze
Seviye 2 Etkinliği
Practice your maze solving skills as you code the VR MazeBot to drive through mazes.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11
Kontrol
Storm the Castle
Seviye 3 Etkinliği
Use the VR Robot to knock the Castle and the surrounding buildings off of the Playground!
CSTA Standartları
2‑AP‑14, 1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Storm the Castle
Seviye 3 Etkinliği
Use the VR Robot to knock the Castle and the surrounding buildings off of the Playground!
CSTA Standartları
2‑AP‑14, 1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Algoritmalar
Crash the Castle +
Seviye 3 Etkinliği
Create an algorithm to use the VR Robot + to clear as much of the Castle as you can, as quickly as you can!
CSTA Standartları
2‑AP‑12, 2‑AP‑10
Algoritmalar
Crash the Castle +
Seviye 3 Etkinliği
Create an algorithm to use the VR Robot + to clear as much of the Castle as you can, as quickly as you can!
CSTA Standartları
2‑AP‑12, 2‑AP‑10
Algoritmalar
Survivalist
Seviye 4 Etkinliği
Keep your mission going for as many days possible as you neutralize enemies and recover mineral samples.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Algoritmalar
Survivalist
Seviye 4 Etkinliği
Keep your mission going for as many days possible as you neutralize enemies and recover mineral samples.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Proje Geliştirme
Clean Your Room
Seviye 1 (Beginner Level) Etkinliği
Code the VR 123 Robot to push pom-poms off the Field!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Clean Your Room
Seviye 1 (Beginner Level) Etkinliği
Code the VR 123 Robot to push pom-poms off the Field!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Get to the Castle
Seviye 1 (Beginner Level) Etkinliği
Code the VR 123 Robot to avoid the sleeping dragon and drive the villagers to safety!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Get to the Castle
Seviye 1 (Beginner Level) Etkinliği
Code the VR 123 Robot to avoid the sleeping dragon and drive the villagers to safety!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Move Around
Seviye 1 (Beginner Level) Etkinliği
Code the VR 123 Robot to drive around the cubes.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Move Around
Seviye 1 (Beginner Level) Etkinliği
Code the VR 123 Robot to drive around the cubes.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Ring and Run
Seviye 1 (Beginner Level) Etkinliği
Code your VR 123 Robot to ring the doorbell and run away!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Ring and Run
Seviye 1 (Beginner Level) Etkinliği
Code your VR 123 Robot to ring the doorbell and run away!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Visit the Zoo
Seviye 1 (Beginner Level) Etkinliği
Go on a Field Trip to the Zoo with your VR 123 Robot!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Visit the Zoo
Seviye 1 (Beginner Level) Etkinliği
Go on a Field Trip to the Zoo with your VR 123 Robot!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Touch Down
Seviye 1 (Beginner Level) Etkinliği
Code the VR Hero Robot to clear the Landing Site and lift the Rocket Ship on the Stage 3 Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Touch Down
Seviye 1 (Beginner Level) Etkinliği
Code the VR Hero Robot to clear the Landing Site and lift the Rocket Ship on the Stage 3 Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
To the Lab!
Seviye 1 (Beginner Level) Etkinliği
Code the VR Hero Robot to deliver samples to the Lab on the Stage 2 Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
To the Lab!
Seviye 1 (Beginner Level) Etkinliği
Code the VR Hero Robot to deliver samples to the Lab on the Stage 2 Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Crater Collection
Seviye 1 (Beginner Level) Etkinliği
Code the VR Hero Robot to collect samples and rescue the Rover on the Stage 1 Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Crater Collection
Seviye 1 (Beginner Level) Etkinliği
Code the VR Hero Robot to collect samples and rescue the Rover on the Stage 1 Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Winter Holiday Coloring Book
Seviye 1 (Beginner Level) Etkinliği
Code your VR Robot to drive and color in winter holiday themed coloring pages!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Winter Holiday Coloring Book
Seviye 1 (Beginner Level) Etkinliği
Code your VR Robot to drive and color in winter holiday themed coloring pages!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Veri goruntuleme
Color in Fractions
Seviye 1 (Beginner Level) Etkinliği
Color in fractions of a circle with your VR Robot.
CSTA Standartları
1B‑DA‑06, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Veri goruntuleme
Color in Fractions
Seviye 1 (Beginner Level) Etkinliği
Color in fractions of a circle with your VR Robot.
CSTA Standartları
1B‑DA‑06, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Çıkarım ve Modeller
Life Cycles
Seviye 1 (Beginner Level) Etkinliği
Program your robot to show the life cycles of a butterfly, a frog, and a sunflower.
CSTA Standartları
1B‑DA‑06, 1B‑DA‑07, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Çıkarım ve Modeller
Life Cycles
Seviye 1 (Beginner Level) Etkinliği
Program your robot to show the life cycles of a butterfly, a frog, and a sunflower.
CSTA Standartları
1B‑DA‑06, 1B‑DA‑07, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13
Kontrol
Crash Course
Seviye 1 (Beginner Level) Etkinliği
Program the robot to find the hidden tool, and use it to crash and clear the Castle and the Rocks!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Kontrol
Crash Course
Seviye 1 (Beginner Level) Etkinliği
Program the robot to find the hidden tool, and use it to crash and clear the Castle and the Rocks!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Constellation Mapper
Seviye 1 (Beginner Level) Etkinliği
Code the VR Robot+ to create known constellations on the Art Canvas+.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 3A‑DA‑11, 2‑AP‑13
Modülerlik
Constellation Mapper
Seviye 1 (Beginner Level) Etkinliği
Code the VR Robot+ to create known constellations on the Art Canvas+.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 3A‑DA‑11, 2‑AP‑13
Modülerlik
Topographic Map
Seviye 1 (Beginner Level) Etkinliği
Fill in elevation areas and draw contour lines on a Topographic Map.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Topographic Map
Seviye 1 (Beginner Level) Etkinliği
Fill in elevation areas and draw contour lines on a Topographic Map.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Kontrol
Basketball Drills
Seviye 1 (Beginner Level) Etkinliği
Program the VR Robot to move forward and reverse to various distances.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Kontrol
Basketball Drills
Seviye 1 (Beginner Level) Etkinliği
Program the VR Robot to move forward and reverse to various distances.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Find Your Age
Seviye 1 (Beginner Level) Etkinliği
Navigate the Number Grid Map to find your age using the VR Robot.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Find Your Age
Seviye 1 (Beginner Level) Etkinliği
Navigate the Number Grid Map to find your age using the VR Robot.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Gather Materials
Seviye 2 Etkinliği
Code the VR 123 Robot to sneak past the sleeping dragon and bring supplies to the castle!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Modülerlik
Gather Materials
Seviye 2 Etkinliği
Code the VR 123 Robot to sneak past the sleeping dragon and bring supplies to the castle!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Proje Geliştirme
Push the Dragon
Seviye 2 Etkinliği
Push the dragon out of the village with your VR 123 Robot.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Push the Dragon
Seviye 2 Etkinliği
Push the dragon out of the village with your VR 123 Robot.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Dil sanatları
Robot Word Search
Seviye 2 Etkinliği
Code your VR 123 Robot to drive to letters and sounds on the Field to spell words.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Dil sanatları
Robot Word Search
Seviye 2 Etkinliği
Code your VR 123 Robot to drive to letters and sounds on the Field to spell words.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Matematik
Robot Count
Seviye 2 Etkinliği
Drive your VR 123 Robot to numbers on the Field in order from lowest to highest.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Matematik
Robot Count
Seviye 2 Etkinliği
Drive your VR 123 Robot to numbers on the Field in order from lowest to highest.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Proje Geliştirme
Pathfinder
Seviye 2 Etkinliği
Code the VR 123 Robot to drive along the path.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Pathfinder
Seviye 2 Etkinliği
Code the VR 123 Robot to drive along the path.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Treasure Hunt
Seviye 2 Etkinliği
Find the treasure with your VR 123 Robot!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Modülerlik
Treasure Hunt
Seviye 2 Etkinliği
Find the treasure with your VR 123 Robot!
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Proje Geliştirme
Neutralizer
Seviye 2 Etkinliği
Locate enemies around the planet and absorb their radiation to neutralize them.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Neutralizer
Seviye 2 Etkinliği
Locate enemies around the planet and absorb their radiation to neutralize them.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Mars Math Expedition
Seviye 2 Etkinliği
Score as many points as possible in the Mars Math Expedition!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Modülerlik
Mars Math Expedition
Seviye 2 Etkinliği
Score as many points as possible in the Mars Math Expedition!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Modülerlik
Fuel Frenzy
Seviye 2 Etkinliği
Code the VR Hero Robot to deliver fuel cells on the Stage 4 Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Modülerlik
Fuel Frenzy
Seviye 2 Etkinliği
Code the VR Hero Robot to deliver fuel cells on the Stage 4 Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑12, 1B‑AP‑15
Proje Geliştirme
Hang Low
Seviye 2 Etkinliği
Navigate around the Hanging Bar and score points with a Low Hang.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Hang Low
Seviye 2 Etkinliği
Navigate around the Hanging Bar and score points with a Low Hang.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Dispenser Dash
Seviye 2 Etkinliği
Score points by releasing discs from each Dispenser type on the Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Dispenser Dash
Seviye 2 Etkinliği
Score points by releasing discs from each Dispenser type on the Field.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
In the Zone
Seviye 2 Etkinliği
Explore how to score discs in different Goal Zones to optimize your score.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
In the Zone
Seviye 2 Etkinliği
Explore how to score discs in different Goal Zones to optimize your score.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Take A Shot
Seviye 2 Etkinliği
Dispense and score discs in all Goal Zones on the Field!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Take A Shot
Seviye 2 Etkinliği
Dispense and score discs in all Goal Zones on the Field!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
High Achiever
Seviye 2 Etkinliği
Score as many points as you can by launching disks into both the Low and High Goals.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
High Achiever
Seviye 2 Etkinliği
Score as many points as you can by launching disks into both the Low and High Goals.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Spin and Score
Seviye 2 Etkinliği
Score as many points as you can by launching disks into the low goal and spinning the Roller.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Spin and Score
Seviye 2 Etkinliği
Score as many points as you can by launching disks into the low goal and spinning the Roller.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Take It and Leave It
Seviye 2 Etkinliği
Pick up disks from the Autonomous Line and the Blue Barrier, and score them in the Low Goal.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Take It and Leave It
Seviye 2 Etkinliği
Pick up disks from the Autonomous Line and the Blue Barrier, and score them in the Low Goal.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Roll it Red
Seviye 2 Etkinliği
Use sensors to practice spinning the Roller to red.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Roll it Red
Seviye 2 Etkinliği
Use sensors to practice spinning the Roller to red.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Where to Begin
Seviye 2 Etkinliği
Find the quickest path to score from different starting positions.
CSTA Standartları
1B‑9AP‑10, 1B‑9AP‑11, 1B‑9AP‑15
Modülerlik
Where to Begin
Seviye 2 Etkinliği
Find the quickest path to score from different starting positions.
CSTA Standartları
1B‑9AP‑10, 1B‑9AP‑11, 1B‑9AP‑15
Modülerlik
Balancing with Moby
Seviye 2 Etkinliği
Program Moby to move a Mobile Goal and balance on the Platform.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Balancing with Moby
Seviye 2 Etkinliği
Program Moby to move a Mobile Goal and balance on the Platform.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Score Party
Seviye 2 Etkinliği
Program Moby to score as many points as you can!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Score Party
Seviye 2 Etkinliği
Program Moby to score as many points as you can!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Snow Much Fun
Seviye 2 Etkinliği
Code your VR Robot to use the Pen to add fun features to a snow person.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Snow Much Fun
Seviye 2 Etkinliği
Code your VR Robot to use the Pen to add fun features to a snow person.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Ski-bot
Seviye 2 Etkinliği
Code your VR Robot to trace its path as it “skis” down a mountain.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Proje Geliştirme
Ski-bot
Seviye 2 Etkinliği
Code your VR Robot to trace its path as it “skis” down a mountain.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Where in the World?
Seviye 2 Etkinliği
Practice your mapping skills of continents, states, and countries using Art Canvas+.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Where in the World?
Seviye 2 Etkinliği
Practice your mapping skills of continents, states, and countries using Art Canvas+.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Veri goruntuleme
On Target
Seviye 2 Etkinliği
Hit the bullseye by drawing angles with your robot!
CSTA Standartları
1B‑AP‑11, 2‑AP‑10, 3A‑DA‑11
Veri goruntuleme
On Target
Seviye 2 Etkinliği
Hit the bullseye by drawing angles with your robot!
CSTA Standartları
1B‑AP‑11, 2‑AP‑10, 3A‑DA‑11
Dil sanatları
Word Search
Seviye 2 Etkinliği
Solve a word search puzzle by highlighting words with your VR Robot.
CSTA Standartları
1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 1B‑AP‑15
Dil sanatları
Word Search
Seviye 2 Etkinliği
Solve a word search puzzle by highlighting words with your VR Robot.
CSTA Standartları
1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 1B‑AP‑15
Modülerlik
Disk Mover
Seviye 2 Etkinliği
Use the electromagnet to pick up and place colored disks into different colored goals to complete challenges.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Disk Mover
Seviye 2 Etkinliği
Use the electromagnet to pick up and place colored disks into different colored goals to complete challenges.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Kontrol
Draw a House
Seviye 2 Etkinliği
Showcase your artistic skills by programming the VR Robot to draw a house.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Kontrol
Draw a House
Seviye 2 Etkinliği
Showcase your artistic skills by programming the VR Robot to draw a house.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Modülerlik
Draw a Triangle with Gyro
Seviye 2 Etkinliği
Use the Gyro Sensor and the Pen to draw a triangle with the VR Robot.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Draw a Triangle with Gyro
Seviye 2 Etkinliği
Use the Gyro Sensor and the Pen to draw a triangle with the VR Robot.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Algoritmalar
Draw Your Initials
Seviye 2 Etkinliği
Program the VR Robot to draw your initials with the Pen.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Algoritmalar
Draw Your Initials
Seviye 2 Etkinliği
Program the VR Robot to draw your initials with the Pen.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑13
Modülerlik
Letter Maze
Seviye 2 Etkinliği
Program the VR Robot to move through the Wall Maze stopping on each of the lettered locations.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Letter Maze
Seviye 2 Etkinliği
Program the VR Robot to move through the Wall Maze stopping on each of the lettered locations.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Number Maze
Seviye 2 Etkinliği
Program the VR Robot to move through the Wall Maze stopping on each of the numbered locations.
CSTA Standartları
1B-AP-11, 1B-AP-15
Modülerlik
Number Maze
Seviye 2 Etkinliği
Program the VR Robot to move through the Wall Maze stopping on each of the numbered locations.
CSTA Standartları
1B-AP-11, 1B-AP-15
Modülerlik
Tracing Triangles
Seviye 2 Etkinliği
Program the VR Robot to trace triangles and calculate their area and perimeter.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Tracing Triangles
Seviye 2 Etkinliği
Program the VR Robot to trace triangles and calculate their area and perimeter.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15
Modülerlik
Tracing Unique Shapes
Seviye 2 Etkinliği
Program the VR Robot to trace unique shapes and calculate their area and perimeter.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Tracing Unique Shapes
Seviye 2 Etkinliği
Program the VR Robot to trace unique shapes and calculate their area and perimeter.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Load it and Score
Seviye 3 Etkinliği
Intake disks from the Loaders and score them in the Low and High Goals.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Load it and Score
Seviye 3 Etkinliği
Intake disks from the Loaders and score them in the Low and High Goals.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Location, Location, Location
Seviye 3 Etkinliği
Use the GPS sensor and the coordinate grid to score from different starting positions.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Modülerlik
Location, Location, Location
Seviye 3 Etkinliği
Use the GPS sensor and the coordinate grid to score from different starting positions.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Sensing with Moby
Seviye 3 Etkinliği
Use Moby's sensors to move Mobile Goals and Rings.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Sensing with Moby
Seviye 3 Etkinliği
Use Moby's sensors to move Mobile Goals and Rings.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Clear the Enclosure Walls
Seviye 3 Etkinliği
Clear as much of the castle walls as possible without crashing into the castle or falling into the water!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Kontrol
Clear the Enclosure Walls
Seviye 3 Etkinliği
Clear as much of the castle walls as possible without crashing into the castle or falling into the water!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Kontrol
Hidden Message Maze
Seviye 3 Etkinliği
Drive the VR Robot to solve a maze while tracing the path with the Pen to uncover secret messages.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Kontrol
Hidden Message Maze
Seviye 3 Etkinliği
Drive the VR Robot to solve a maze while tracing the path with the Pen to uncover secret messages.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12
Algoritmalar
Flower Garden
Seviye 3 Etkinliği
Use loops and variables to draw flowers in a VR garden!
CSTA Standartları
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2AP‑11, 2‑AP‑13, 3A‑DA‑11
Algoritmalar
Flower Garden
Seviye 3 Etkinliği
Use loops and variables to draw flowers in a VR garden!
CSTA Standartları
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2AP‑11, 2‑AP‑13, 3A‑DA‑11
Modülerlik
Mondrian Patterns
Seviye 3 Etkinliği
Program your VR Robot to create a work of modern art inspired by Mondrian.
CSTA Standartları
1B‑DA‑06, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13, 3A‑DA‑11, 3A‑AP‑16
Modülerlik
Mondrian Patterns
Seviye 3 Etkinliği
Program your VR Robot to create a work of modern art inspired by Mondrian.
CSTA Standartları
1B‑DA‑06, 1B‑AP‑11, 2‑AP‑13, 2‑AP‑10, 2‑AP‑13, 3A‑DA‑11, 3A‑AP‑16
Algoritmalar
Color Counting Algorithms
Seviye 3 Etkinliği
Program the VR Robot to detect the color and location of lines.
CSTA Standartları
2‑CS‑02, 3‑AP‑13, 2‑AP‑10, 2‑AP‑13, 1B‑AP‑15
Algoritmalar
Color Counting Algorithms
Seviye 3 Etkinliği
Program the VR Robot to detect the color and location of lines.
CSTA Standartları
2‑CS‑02, 3‑AP‑13, 2‑AP‑10, 2‑AP‑13, 1B‑AP‑15
Modülerlik
Coordinate Numbers
Seviye 3 Etkinliği
Navigate the VR Robot to a specific position using coordinates.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑15, 1B‑AP‑11, 2‑AP‑13
Modülerlik
Coordinate Numbers
Seviye 3 Etkinliği
Navigate the VR Robot to a specific position using coordinates.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑15, 1B‑AP‑11, 2‑AP‑13
Counting Lines
Seviye 3 Etkinliği
Program the VR Robot to track the number of black lines detected using variables.
CSTA Standartları
1B‑AP‑10, 2‑CS‑02
Counting Lines
Seviye 3 Etkinliği
Program the VR Robot to track the number of black lines detected using variables.
CSTA Standartları
1B‑AP‑10, 2‑CS‑02
Algoritmalar
Dynamic Wall Maze
Seviye 3 Etkinliği
Create an algorithm to navigate the VR Robot through multiple wall mazes in this constantly changing challenge.
CSTA Standartları
2‑CS‑02, 1B‑AP‑09, 2‑AP‑12, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑11
Algoritmalar
Dynamic Wall Maze
Seviye 3 Etkinliği
Create an algorithm to navigate the VR Robot through multiple wall mazes in this constantly changing challenge.
CSTA Standartları
2‑CS‑02, 1B‑AP‑09, 2‑AP‑12, 1B‑AP‑11, 1B‑AP‑15, 2‑AP‑11
Modülerlik
Maximize Perimeter
Seviye 3 Etkinliği
Program the VR Robot to draw the largest perimeter square possible on the Grid World.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10
Modülerlik
Maximize Perimeter
Seviye 3 Etkinliği
Program the VR Robot to draw the largest perimeter square possible on the Grid World.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10
Kontrol
Robot Dance Party
Seviye 3 Etkinliği
Get the VR Robot grooving! Program the VR Robot to turn, pivot, and spin to create a dance move.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10, 2‑AP‑13
Kontrol
Robot Dance Party
Seviye 3 Etkinliği
Get the VR Robot grooving! Program the VR Robot to turn, pivot, and spin to create a dance move.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15, 2A‑AP‑10, 2‑AP‑13
Algoritmalar
Robot Vacuum
Seviye 3 Etkinliği
Program the VR Robot to move like a robotic vacuum.
CSTA Standartları
2‑AP‑10, 2‑AP‑12, 2‑CS‑02, 1B‑AP‑15
Algoritmalar
Robot Vacuum
Seviye 3 Etkinliği
Program the VR Robot to move like a robotic vacuum.
CSTA Standartları
2‑AP‑10, 2‑AP‑12, 2‑CS‑02, 1B‑AP‑15
Kontrol
Sensing Colors
Seviye 3 Etkinliği
Program the VR Robot to draw and detect different colored lines.
CSTA Standartları
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑10, 1B‑AP‑15
Kontrol
Sensing Colors
Seviye 3 Etkinliği
Program the VR Robot to draw and detect different colored lines.
CSTA Standartları
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑10, 1B‑AP‑15
Algoritmalar
Spiral Drawing
Seviye 3 Etkinliği
Create a spiral geometric drawing using the VR Robot.
CSTA Standartları
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2‑AP‑11, 2‑AP‑13, 3A‑DA‑11
Algoritmalar
Spiral Drawing
Seviye 3 Etkinliği
Create a spiral geometric drawing using the VR Robot.
CSTA Standartları
1B‑AP‑09, 2‑AP‑12, 2‑AP‑10, 2‑AP‑11, 2‑AP‑13, 3A‑DA‑11
Algoritmalar
Sweep the Castle
Seviye 3 Etkinliği
Create an algorithm to clear every Castle building off of the Playground using the VR Robot in this constantly changing challenge.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Algoritmalar
Sweep the Castle
Seviye 3 Etkinliği
Create an algorithm to clear every Castle building off of the Playground using the VR Robot in this constantly changing challenge.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Algoritmalar
Searching for Minerals
Seviye 4 Etkinliği
Create an algorithm to find and use as many minerals possible during the Rover Rescue.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Algoritmalar
Searching for Minerals
Seviye 4 Etkinliği
Create an algorithm to find and use as many minerals possible during the Rover Rescue.
CSTA Standartları
1B‑AP‑11, 1B‑AP‑15, 2‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Kontrol
Aiming Disks
Seviye 4 Etkinliği
Maximize your score by launching discs into the 4 point Goal Zone.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Aiming Disks
Seviye 4 Etkinliği
Maximize your score by launching discs into the 4 point Goal Zone.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 1B‑AP‑15
Algoritmalar
VRC GPS Sensor Navigation
Seviye 4 Etkinliği
Use the GPS Sensor and the Pythagorean Theorem to design an algorithm to navigate Disco to any location.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑09, 2‑AP‑11
Algoritmalar
VRC GPS Sensor Navigation
Seviye 4 Etkinliği
Use the GPS Sensor and the Pythagorean Theorem to design an algorithm to navigate Disco to any location.
CSTA Standartları
1B‑AP‑10, 1B‑AP‑09, 2‑AP‑11
Algoritmalar
Pixel World Adventure
Seviye 4 Etkinliği
Follow the instructions to create mystery pixel art using loops!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 2‑AP‑13, 3A‑DA‑09
Algoritmalar
Pixel World Adventure
Seviye 4 Etkinliği
Follow the instructions to create mystery pixel art using loops!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑11, 2‑AP‑13, 3A‑DA‑09
Algoritmalar
Face It
Seviye 4 Etkinliği
Use variables to store information and create different facial expressions!
CSTA Standartları
1B‑AP‑09, 2‑AP‑11, 3A‑DA‑11, 3A‑DA‑12
Algoritmalar
Face It
Seviye 4 Etkinliği
Use variables to store information and create different facial expressions!
CSTA Standartları
1B‑AP‑09, 2‑AP‑11, 3A‑DA‑11, 3A‑DA‑12
Algoritmalar
Trash Collection
Seviye 4 Etkinliği
Complete ocean cleaning challenges to collect a specific amount of trash!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Algoritmalar
Trash Collection
Seviye 4 Etkinliği
Complete ocean cleaning challenges to collect a specific amount of trash!
CSTA Standartları
1B‑AP‑10, 1B‑AP‑12, 2‑AP‑13, 3A‑AP‑13
Donanım ve Yazılım
Castle Color Match
Seviye 4 Etkinliği
Program the VR Robot to pick up and place disks around the Castle!
CSTA Standartları
3A‑AP‑17, 3A‑AP‑18, 2‑CS‑02, 2‑AP‑13, 2‑AP‑14
Donanım ve Yazılım
Castle Color Match
Seviye 4 Etkinliği
Program the VR Robot to pick up and place disks around the Castle!
CSTA Standartları
3A‑AP‑17, 3A‑AP‑18, 2‑CS‑02, 2‑AP‑13, 2‑AP‑14
Algoritmalar
Crash the Castle
Seviye 4 Etkinliği
Create an algorithm to knock over different Castle layouts using the VR Robot in this constantly changing challenge.
CSTA Standartları
3A‑AP‑13, 2‑AP‑10, 2‑AP‑11, 2‑AP‑12, 2‑AP‑13
Algoritmalar
Crash the Castle
Seviye 4 Etkinliği
Create an algorithm to knock over different Castle layouts using the VR Robot in this constantly changing challenge.
CSTA Standartları
3A‑AP‑13, 2‑AP‑10, 2‑AP‑11, 2‑AP‑12, 2‑AP‑13
Kontrol
Cross Every Number
Seviye 4 Etkinliği
Program the VR Robot to cross off each number from 1-100.
CSTA Standartları
2‑AP‑11, 2‑AP‑12, 2‑AP‑13, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Cross Every Number
Seviye 4 Etkinliği
Program the VR Robot to cross off each number from 1-100.
CSTA Standartları
2‑AP‑11, 2‑AP‑12, 2‑AP‑13, 1B‑AP‑11, 1B‑AP‑15
Kontrol
Grid Map Spiral
Seviye 4 Etkinliği
Draw a spiral that hits every square on the Grid Map using the Pen.
CSTA Standartları
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Kontrol
Grid Map Spiral
Seviye 4 Etkinliği
Draw a spiral that hits every square on the Grid Map using the Pen.
CSTA Standartları
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Dil sanatları
Secret Message
Seviye 4 Etkinliği
Use provided coordinates, the VR Robot, and the Pen to decode a secret message.
CSTA Standartları
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑15, 1B‑AP‑10, 2‑AP‑10
Dil sanatları
Secret Message
Seviye 4 Etkinliği
Use provided coordinates, the VR Robot, and the Pen to decode a secret message.
CSTA Standartları
1B‑AP‑11, 2‑AP‑13, 1B‑AP‑15, 1B‑AP‑10, 2‑AP‑10
Algoritmalar
Tracing Polygons
Seviye 4 Etkinliği
Program the VR Robot to trace polygons and calculate their area and perimeter.
CSTA Standartları
2‑AP‑10, 2‑AP‑11, 3A‑AP‑13, 1B‑AP‑15
Algoritmalar
Tracing Polygons
Seviye 4 Etkinliği
Program the VR Robot to trace polygons and calculate their area and perimeter.
CSTA Standartları
2‑AP‑10, 2‑AP‑11, 3A‑AP‑13, 1B‑AP‑15
Algoritmalar
Maze Solver
Seviye 5 (Advanced Level) Etkinliği
Create an algorithm using sensors on the VR MazeBot to solve different mazes.
CSTA Standartları
1B‑AP‑08, 2‑AP‑12, 2‑AP‑13, 2‑CS‑02, 3A‑AP‑13
Algoritmalar
Maze Solver
Seviye 5 (Advanced Level) Etkinliği
Create an algorithm using sensors on the VR MazeBot to solve different mazes.
CSTA Standartları
1B‑AP‑08, 2‑AP‑12, 2‑AP‑13, 2‑CS‑02, 3A‑AP‑13
Algoritmalar
Smart Delivery
Seviye 5 (Advanced Level) Etkinliği
Deliver packages to random locations using variables.
CSTA Standartları
2‑CS‑02, 1B‑AP‑09, 3A‑DA‑11, 2‑AP‑11
Algoritmalar
Smart Delivery
Seviye 5 (Advanced Level) Etkinliği
Deliver packages to random locations using variables.
CSTA Standartları
2‑CS‑02, 1B‑AP‑09, 3A‑DA‑11, 2‑AP‑11
Algoritmalar
Disk Color Maze
Seviye 5 (Advanced Level) Etkinliği
Program the VR Robot to move through the Disk Maze using the Front Eye Sensor to detect the disk colors.
CSTA Standartları
3A‑AP‑13, 2‑AP‑12, 2‑AP‑13, 2‑AP‑10
Algoritmalar
Disk Color Maze
Seviye 5 (Advanced Level) Etkinliği
Program the VR Robot to move through the Disk Maze using the Front Eye Sensor to detect the disk colors.
CSTA Standartları
3A‑AP‑13, 2‑AP‑12, 2‑AP‑13, 2‑AP‑10
Kontrol
Encoded Message
Seviye 5 (Advanced Level) Etkinliği
Use sensors on the VR Robot and Lists (arrays) to decode the message represented by binary ASCII characters.
CSTA Standartları
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Kontrol
Encoded Message
Seviye 5 (Advanced Level) Etkinliği
Use sensors on the VR Robot and Lists (arrays) to decode the message represented by binary ASCII characters.
CSTA Standartları
3‑AP‑14, 3‑AP‑13, 2‑AP‑11, 2‑AP‑10, 2‑AP‑14, 3A‑AP‑18
Depolamak
Hidden Pixel Art
Seviye 5 (Advanced Level) Etkinliği
Use sensors on the VR Robot and 2D Lists (arrays) to discover artwork hidden under a gold colored roof.
CSTA Standartları
2A‑DA‑07, 2‑AP‑13, 3A‑DA‑09, 2A‑AP‑11, 2A‑AP‑12
Depolamak
Hidden Pixel Art
Seviye 5 (Advanced Level) Etkinliği
Use sensors on the VR Robot and 2D Lists (arrays) to discover artwork hidden under a gold colored roof.
CSTA Standartları
2A‑DA‑07, 2‑AP‑13, 3A‑DA‑09, 2A‑AP‑11, 2A‑AP‑12