Treasure Hunt
5 Lessons
In this Unit, you will build and code the Clawbot with the Optical Sensor to recognize and collect red Buckyballs to compete in the Treasure Hunt competition!
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Lesson 1: Introduction
You will be introduced to the Treasure Hunt competition, build the Clawbot, and get ready to code.
Lesson 2: Claw No Sensor
In this Lesson, you will learn about using Drivetrain and Motion blocks in VEXcode EXP to code your Clawbot to collect and move Buckyballs in the Collector Challenge.
Lesson 3: Claw With Sensor
In this Lesson, you will learn about coding the Optical Sensor in order to detect, collect, and move a red Buckyball in the Treasure Mover challenge!
Lesson 4: Treasure Hunt Competition
In this Lesson you will apply your learning from the previous Lessons to compete in a Treasure Hunt competition!
Lesson 5: Conclusion
In this Lesson, you will reflect on the Unit and identify connections between what you have done and a STEM career.