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Lesson 2: Opening an Example and Running Your First Project

The example projects menu is open. There are selectable category buttons across the top of the menu reading "All, Drivetrain, Magnet, Looks, Control, Sensing, Operators, Variables and MyBlocks. The All category is selected. Three rows of tiles illustrating example projects are shown. They have names such as "Changing Velocities" and "Complex Decisions". Some are greyed out and read "Requires VR Premium License, or Requires VR Enhanced License".

 

Now it is time to get started with VEXcode VR and a VR Robot. With VEXcode VR, you can program a VR Robot to do many things. This lesson will use tutorial videos to show you how to get started programming with VEXcode VR.

Learning Outcomes

  • Identify how to open an example project.
  • Identify how to load, rename, and save a project.
  • Identify how to move, remove, and delete blocks.

Begin by watching the Getting Started Tutorial video below:

 

The Getting Started tutorial video will show you how to add blocks, how to open an example project, and how to save a project. To learn more about moving and removing VEXcode VR blocks, watch the following tutorial video below:

 

In VEXcode VR, all projects begin with a default name of “VEXcode Project”. Watch the tutorial video below or read view this VEX Library article to see how to rename and save a project: