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Lesson 4: Send Messages with Controller Input

Sometimes when sending a message from one robot to another, you want to be able to control what message is sent, and when. You can do this by coding your robot to use an input, such as a screen press or controller button, to send a message! In this lesson, you will learn how to create projects that use the One Stick Controller to send different messages depending on which controller button is pressed. 

Watch the video below to learn how to:

  • Code different messages for each controller button pressed.
  • Use a loop so that messages can be received continuously through controller button presses.

Guided Practice

Wrap Up


Select Next >  to move on to the Unit Challenge.