Choice Board
Choice Board Examples & Strategies
Use the Choice Board to allow students to display their voice and choice within their learning. The Choice Board can be used in multiple ways by the teacher to:
- Engage students who finish early
- Assess what students have learned at different points throughout the Unit
- Extend the Unit or lesson
- Allow students to display their learning in the Share section
The Choice Board is intended to provide content that can be added to the classroom’s existing Choice Board or to any bulletin board in the classroom.
The following is the Choice Board for this Unit:
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Relief Researcher Use classroom resources to do some research into a relief organization in your area. Look up the kinds of activities they do to help those in need after a disaster or emergency strikes. Make a chart to show how those activities and the tasks you are doing with your robot in this competition are connected. Describe the organization, and each activity, and how it is similar or different to your robot task. |
Relief Efforts Design a new competition task using game elements from the City Technology Rebuild and your VEX GO Kit, that would be helpful in a real relief effort. Write out the rules for your task, and practice it yourself. Then challenge others to try the new task too! |
Teamwork Timeline Choose one collaborative decision that your team made together through this Lab. Create a journal entry describing the problem, the ideas for solving the problem, and the eventual solution you came up with. Think about how you compromised, and write about how that felt while you were problem solving, and then later when you put that decision into action in the competition. |
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Rescue Robot Design an adaptation for your robot that would help it in a real world relief situation. Use classroom resources to learn about how robots are being used in disaster areas for inspiration. Sketch your design and write a paragraph describing the problem it would help solve, and how it would be useful. |
Emcee! An emcee describes everything that is happening in a robotics competition match, one play at a time. Make a video of your team or another team practicing or competing. Then try your hand at being an emcee by announcing what is happening as you watch the video! After you practice, record the audio and share it with your class. |
Map It! Create a map of the game Field, and trace all of the different possible paths you could drive with your robot to accomplish the competition tasks. For each path you find, identify at least one advantage and disadvantage of using that path in competition. |
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Scout It Out Scouting is the act of looking and talking with other teams about what they are doing, so that you can get ideas for your own team. Practice being a Scout by interviewing another team about their design or driver strategy, and find at least one idea that you can use to help your team score more points in the competition. Make an advertisement for what you learned from scouting to share with your teammates. |
Make an Engineering Notebook An engineering notebook is used to document the design and performance of your robot. Draw a picture of your robot, as well as any changes you make to your robot during the competition. Write about what you learned about driving your robot throughout the competition as well. |
Code It! Measure the path your robot needs to drive to deliver a game object in one of the competition tasks. Use those measurements to create a project in VEXcode GO so that your robot can deliver the object autonomously. Plan your path and your project with pseudocode, then build it in VEXcode GO. Test and iterate on your project until your robot can deliver the object successfully! |