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Summary

Materials Needed

The following is a list of all the materials that are needed to complete the VEX GO Lab. These materials include student facing materials as well as teacher facilitation materials. It is recommended that you assign two students to each VEX GO Kit.

In some Labs, links to teaching resources in a slideshow format have been included. These slides can help provide context and inspiration for your students. Teachers will be guided in how to implement the slides with suggestions throughout the lab. All slides are editable, and can be projected for students or used as a teacher resource. To edit the Google Slides, make a copy into your personal Drive and edit as needed.

Other editable documents have been included to assist in implementing the Labs in a small group format. Print the worksheets as is or copy and edit those documents to suit the needs of your classroom. Example Data Collection sheet setups have been included for certain experiments as well as the original blank copy. While they offer suggestions for setup, these documents are all editable to best suit your classroom and the needs of your students.

Materials Purpose Recommendation

VEX GO Kit

For building the Adaptation Claw.

1 per group

Adaptation Claw Build Instructions (PDF) or Adaptation Claw Build Instructions (3D)

For building the Adaptation Claw.

1 per group

Pre-Built Adaptation Claw

For use by the teacher in the Engage section.

1 for teacher facilitation

Lab 1 Image Slideshow

Google Doc / .pptx / .pdf

Visual aids for teacher facilitation.

1 for teacher facilitation

Robotics Roles & Routines

Google Doc / .docx / .pdf

Editable Google Doc for organizing group work and materials.

1 per group

Data Collection Sheet

Google Doc / .docx / .pdf

 

Lab 1 Data Collection Sheet Example

Google Doc / .docx / .pdf

 

Editable Google Doc for Play Part 1 investigation.

1 per group

Various Items: water bottles, pencils, markers, empty drink cans

For the Play Part 1 experiment.

1 set of 6 items per group

Plastic Cups

For the Play Part 2 Challenge.

10 per group

Timer

For the Play Part 2 Challenge.

1 per group

Pin Tool

To help remove pins or pry beams apart.

1 per group

Get Ready...Get VEX...GO! PDF Book (optional)

To read with students to introduce them to VEX GO through a story and introductory build. 1 for demonstration purposes

Get Ready...Get VEX...GO! Teacher's Guide (optional)

Google Doc / .pptx / .pdf

For additional prompts when introducing students to VEX GO with the PDF Book. 1 for teacher use

Engage

Begin the lab by engaging with the students.

  1. Hook

    Have you ever tried to pick up something, but it was too far away? What did you do to fix that problem?

    Students will be introduced to how mechanisms are used in assisted living facilities or for those with limited mobility to help people. Students will make connections between the Adaptation Claw and real-world situations.

    Note: If students are new to VEX GO, use the Get Ready...Get VEX...GO! PDF book and Teacher’s Guide (Google Doc / .pptx / .pdf) to introduce them to learning and building with VEX GO. Add an additional 10-15 minutes to your lesson time to accommodate this additional activity.

  2. Leading Question

    How can you use the Adaptation Claw to pick up objects if you have limited mobility?

  3. Build Adaptation Claw

Play

Allow students to explore the concepts introduced.

Part 1

Explore the Adaptation Claw! Investigate and fill out the list of questions to test and learn about the Adaptation Claw. Did it work as expected?

Mid-Play Break

Groups will go over their checklist and talk about the functions of the Adaptation Claw. What parts of the claw work together to make the claw close?

Part 2

Groups will create a strategy to build a tower using the Adaptation Claw to stack as many plastic cups as possible in one minute. This challenge will be based in a real world application of completing a task with limited mobility, where students will need to stack cups on a desk, but must remain sitting in a chair.

Share

Allow students to discuss and display their learning.

Discussion Prompts