Summary
Materials Needed
The following is a list of all the materials that are needed to complete the VEX GO Lab. These materials include student facing materials as well as teacher facilitation materials. It is recommended that you assign two students to each VEX GO Kit.
In some Labs, links to teaching resources in a slideshow format have been included. These slides can help provide context and inspiration for your students. Teachers will be guided in how to implement the slides with suggestions throughout the lab. All slides are editable, and can be projected for students or used as a teacher resource. To edit the Google Slides, make a copy into your personal Drive and edit as needed.
Other editable documents have been included to assist in implementing the Labs in a small group format. Print the worksheets as is or copy and edit those documents to suit the needs of your classroom. Example Data Collection sheet setups have been included for certain experiments as well as the original blank copy. While they offer suggestions for setup, these documents are all editable to best suit your classroom and the needs of your students.
| Materials | Purpose | Recommendation |
|---|---|---|
|
VEX GO Kit |
For students to build the Code Base 2.0 robot. | 1 per group |
| For students to follow to build the Code Base 2.0. | 1 per group | |
| To add the Electromagnet, Eye Sensor, and LED Bumper to the Code Base 2.0 build. | 1 per group | |
| For students to use VEXcode GO. | 1 per group | |
|
Lab 1 Image Slideshow Google doc / .pptx / .pdf |
For visual aids while teaching. | 1 for class to view |
|
Robotics Roles and Routines Google Doc / .docx / .pdf |
Editable Google Doc for organizing group work and best practices for using the VEX GO Kit. | 1 per group |
|
Lab 1 Worksheet Google doc / .docx / .pdf |
For students to plan their VEXcode GO projects. | 1 per student |
|
Pencils |
For students to fill out worksheets. | 1 per student |
|
VEX GO Field Tiles and Walls |
To use as a testing area for the robots. | 5 Tiles and 10 Walls per Field for testing |
| To help remove pins or pry beams apart. | 1 per group | |
| For students to build projects for the Code Base - LED Bumper Top. | 1 per group |
Engage
Begin the lab by engaging with the students.
-
Hook
What would life be like in an area where the temperature is extremely hot? Students hear the story about the town that requires cooling cells to be delivered to the buildings in order for the people to live there comfortably.
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Leading Question
How do you think we can work together to come up with the best way to code our robots to pick up and deliver cooling cells to the citizens who need them?
-
Build Super Code Base 2.0
Play
Allow students to explore the concepts introduced.
Part 1
Students will create a VEXcode GO project for their Super Code Base to drive to the lab, pick up a cooling cell, then take the cooling cell to the neighborhood.
Mid-Play Break
Students will share their coding projects with the class. The teacher will facilitate a conversation about how students can incorporate ideas from other groups into their own projects, but only after getting permission to use the idea and attributing the idea to that group.
Part 2
Students will improve on their projects to deliver the cooling cells faster. They create these improvements by gathering ideas from other groups, getting permission to use those ideas, and then giving attribution to the groups whose ideas they have used in the project plan.
Share
Allow students to discuss and display their learning.
Discussion Prompts
- How did your group plan your VEXcode GO project together?
- How did you use ideas from other groups when you modified your VEXcode GO project?
- Why is a robot needed to deliver the cooling cells from the lab to the neighborhood? What would happen if humans were to deliver those cells?