3+ (Ages 8+)
40 minutes per lab
Unit Essential Question(s)
- How can I use VEXcode GO with my robot?
The following concepts will be covered throughout this Unit:
- How to drive a robot with VEXcode GO
- How to use sensors in VEXcode GO
Click on the following tabs for a summary of what the students will do and learn in each lab.
Unit Standards will be addressed in every Lab within the Unit.
International Society for Technology in Education (ISTE)
ISTE (1) Empowered Learner - 1c: Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
How Standard is Achieved: In Lab 1, students are introduced to the remote control Drive Mode in VEXcode GO in order to drive the Code Base. After practicing in Play Part 1, they use that experience to inform and improve their practice as they participate in a timed trial competition to drive through a course in Play Part 2.
In Lab 2, students transfer their driving skills to using Drivetrain commands in VEXcode GO. They discuss the differences between the remote control and coding controls in terms of accuracy and repeatability, to demonstrate their learning.
In Lab 3, students are introduced to the concept of a sensor, and explore the functions and uses of the LED Bumper. In Play Part 1, students use an example project to observe the actions of the color-changing feature of the LED Bumper. Then, they will change the code to create their own original projects. In Play Part 2, they use a different example project to observe how pressing the LED Bumper can cause the Code Base to drive forward. Students will then add to the project to cause the Code Base to react in different ways when the LED Bumper is pressed, and discuss the uses for this feature as they build a successful project.
In Lab 4, students build upon the sensor concept by using the object and color detection of the Eye Sensor on the Code Base - Eye Forward build. In Play Part 1, students use the Eye Sensor to detect a wall prior to touching it. In Play Part 2, students use the Eye Sensor to navigate by color, through the color disk maze. Successful completion of the challenges throughout the Unit, and the related discussions demonstrate students’ learning both verbally and through the act of building and modifying their projects.