Summary
Materials Needed
The following is a list of all the materials that are needed to complete the VEX GO Lab. These materials include student facing materials as well as teacher facilitation materials. It is recommended that you assign two students to each VEX GO Kit.
In some Labs, links to teaching resources in a slideshow format have been included. These slides can help provide context and inspiration for your students. Teachers will be guided in how to implement the slides with suggestions throughout the lab. All slides are editable, and can be projected for students or used as a teacher resource. To edit the Google Slides, make a copy into your personal Drive and edit as needed.
Other editable documents have been included to assist in implementing the Labs in a small group format. Print the worksheets as is or copy and edit those documents to suit the needs of your classroom. Example Data Collection sheet setups have been included for certain experiments as well as the original blank copy. While they offer suggestions for setup, these documents are all editable to best suit your classroom and the needs of your students.
Materials | Purpose | Recommendation |
---|---|---|
Code Base 2.0 Build Instructions (3D) or Code Base 2.0 Build Instructions (PDF) |
To build the Code Base 2.0. | 1 per group |
Pre-built Code Base 2.0 from previous Lab |
For demonstration purposes. This can also be used for Lab activities. | 1 per group |
VEX GO Kit |
To build the Code Base. Groups will also use a Blue Standoff to measure distance in Play section. | 1 per group |
VEX GO Field Tiles |
To use as the border of the parade route. | 5 Tiles per parade route |
For visual aids while teaching. | 1 for class to view | |
To access VEXcode GO. |
1 per group | |
For students to build projects for the Code Base. | 1 per group | |
Editable Google Doc for organizing group work and best practices for using the VEX GO Kit. | 1 per group | |
Printable VEX GO Ruler (or other ruler) |
To measure distances in Play activities. | 1 per group |
Pencils |
For students to fill out the Robotics Roles & Routines checklist and to calculate distances. | 1 per student |
Paper |
For students to show their work as they calculate distances. | 1 per student |
To help remove pins or pry beams apart. | 1 per group | |
Practice Measuring VEX GO Activity (optional) Google / .docx / .pdf |
For extra practice with measuring and using rulers correctly. | 1 per group as needed |
Wheel Turns VEX GO Activity (optional) Google / .docx / .pdf |
For extra practice calculating using wheel turns. | 1 per group as needed |
Code Base float attachment - from previous Labs. |
To add decorations the Code Base for the parade. | 1 per group |
Engage
Begin the lab by engaging with the students.
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Hook
We’ve built our parade floats, and now it is time to show them off in a parade! How can we code our robot to travel the exact distance of the parade route?
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Leading Question
How far do we need to travel in wheel turns?
- Build Code Base 2.0 with parade float attachment
Play
Allow students to explore the concepts introduced.
Part 1
Students will first determine the distance that the robot travels with one turn of the wheel. Then, they will use that information to determine the number of wheel turns needed for the robot to travel the length of the parade route in order to input the correct values into the blocks in their VEXcode GO projects.
Play Part 1 is an open-ended exploration where the students' experience of measuring the distance of one wheel turn in combination with teacher feedback and questioning should prompt students to realize they can use this information to determine the number of wheel turns in the entire parade route.
Mid-Play Break
Students will explain how they measured and calculated distances for their robot to complete the parade route, sharing their methods and solutions. Through discussion, the teacher will ensure students are able to derive the number of wheel turns needed to drive the length of the parade route effectively.
Part 2
Students will test their solutions by applying them in a VEXcode GO project that uses these values to set the parameters for individual motor blocks. Students will run their projects and have their robot participate in a class parade.
Share
Allow students to discuss and display their learning.
Discussion Prompts
- How did you calculate the number of wheel turns needed? What strategies did your group use to solve the challenge?
- How did you use your solution in your VEXcode GO project?
- What is something that worked well for your group today that you can apply to future group work?