    Super Car
Lab 3 - How Fast?

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Implementing VEX GO STEM Labs

STEM Labs are designed to be the online teacher’s manual for VEX GO. Like a printed teacher’s manual, the teacher-facing content of the STEM Labs provides all of the resources, materials, and information needed to be able to plan, teach, and assess with VEX GO. The Lab Image Slideshows are the student-facing companion to this material. For more detailed information about how to implement a STEM Lab in your classroom, see the Implementing VEX GO STEM Labs article.

# Goals and Standards

## Goals Students will apply

• How to calculate average speed. Students will make meaning of

• How to calculate the average speed of something, by calculating the distance traveled and dividing it by the total time. Students will be skilled at

• Measuring time.
• Measuring distances.
• Calculating average speed.
• Predicting average speed. Students will know

• That speed is a relationship between total time and distance traveled.

## Objective(s)

### Objective

1. Students will calculate the speed of the Super Car.
2. Students will apply correct measurement units when measuring time and distance.
3. Students will accurately predict the average speed of the Super Car using data from previous trials.

### Activity

1. In Play Part 1, groups will determine the total time and distance traveled by the Super Car by collecting data during Trial 1.
2. In Play Part 1 and 2, groups will apply correct units when collecting time and distance data to find the Super Cars average speed.
3. In Play Part 2, groups will estimate the speed of the Super Car based on previous trials.

### Assessment

1. In Mid-Play Break, the class will work together to calculate the Super Car’s average speed using the data collected from Play Part 1.
2. In Play Part 1 and 2, groups will apply correct units when collecting data.
3. In Play Part 2, groups will estimate the Super Car’s speed and compare the final calculated average speed with the predictions.