Skip to main content
Teacher Portal

Pacing Guide

This unit should be implemented to supplement student learning on the concepts of programming language, robot behaviors, and sequencing commands in a project.

STEM Labs can be adapted in various ways to fit into any classroom or learning environment. Each STEM Lab includes the following 3 sections: Engage, Play, and Share (optional).

Each STEM Lab in this unit can be completed in as little as 40 minutes

Section Summary

The Engage and Play sections, which contain the primary learning activities, can be completed within 40 minutes. The Share section, which enables students to express their learning is optional, but estimated at around 3-5 minutes per group.

Click on the tabs below to view descriptions of the Engage, Play, and Share sections of the STEM Lab.

The Pacing Guide

The pacing guide for each Lab provides step-by-step instructions on What, How, and When to teach. The STEM Lab Pacing Guide previews the concepts that are taught in each section (Engage, Play, and Share (optional)), explains how the section is delivered, and identifies all the materials that are needed.

The pacing guide contains the following information:

Lab

Provides the approximate time duration of each section of the Lab.

Description

Provides an overview of what students will do in each Lab.

Materials

Lists the materials that are essential to completing the Lab.

Adapting this Unit to Your Classroom

Not every classroom is the same, and teachers face a variety of implementation challenges throughout the year. While each VEX 123 STEM Lab follows a predictable format, there are things that you can do in this Unit to help make it easier to meet those challenges when they arise.

  • Implementing in less time:
    • For a coding-focused quick implementation of Lab 1, complete Play Part 1 as whole group instruction, and have all groups read the same word as a class. Then, in Play Part 2, provide the words on the 123 Tiles for students, and have them focus on using the touch buttons to code the 123 Robot to drive through the letters of the word in the correct sequence.
    • In Lab 2, skip the invention activity in Engage, and have students jump right into coding the 123 Robot to clear the 123 Tile.
  • Activities to support reteaching: 
    • For students who need more practice planning and sequencing a project, use these 123 Activities in your learning center or with the whole class. 
      • Robot Count (Google / .docx / .pdf) —  Students will write numbers on the 123 Tile squares, then code the 123 Robot to drive to the numbers in order. Students will need to sequence touch button presses to have the robot drive to the numbers in numerical order.
      • Path Finder (Google / .docx / .pdf) — Students will use touch buttons to code the 123 Robot to drive a path on a 123 Tile. They will need to correctly sequence the Touch project to be successful.
      • Invention Time! (Google / .docx / .pdf) —This activity is very similar to Lab 2.  Have students complete this activity in groups or in a Learning Center to practice what they have learned in Lab 2, and experiment with different attachments for the 123 Robot to clear the 123 Tile.
    • For students that need more practice decomposing and sequencing, use the Make a Sequence Puzzle Choice Board activity with a group or the whole class.
  • Extending this Unit: 
    • Connect 123 Tiles to write longer words, or a series of words to create a simple sentence. Have students code the 123 Robot to drive to the letters of each word in sequence and read as they go!
    • Use the Choice Board activities like Mixed up Name or Robot Map for more coding practice, or to extend the Unit in a way that allows students to express their voice and choice in what activities they want to complete.