Summary
Materials Needed
The following is a list of all the materials that are needed to complete the VEX GO Lab. These materials include student facing materials as well as teacher facilitation materials. It is recommended that you assign two students to each VEX GO Kit.
In some Labs, links to teaching resources in a slideshow format have been included. These slides can help provide context and inspiration for your students. Teachers will be guided in how to implement the slides with suggestions throughout the lab. All slides are editable, and can be projected for students or used as a teacher resource. To edit the Google Slides, make a copy into your personal Drive and edit as needed.
Other editable documents have been included to assist in implementing the Labs in a small group format. Print the worksheets as is or copy and edit those documents to suit the needs of your classroom. Example Data Collection sheet setups have been included for certain experiments as well as the original blank copy. While they offer suggestions for setup, these documents are all editable to best suit your classroom and the needs of your students.
Materials | Purpose | Recommendation |
---|---|---|
VEX GO Kit |
For students to build the Code Base - Eye Down. | 1 per group |
For students to use VEXcode GO. | 1 per group | |
Code Base 2.0 Build Instructions (3D) or Code Base 2.0 Build Instructions (PDF) |
For students to follow to build the Code Base 2.0. | 1 per group |
Code Base 2.0 - Eye Down Build Instructions (3D) or Code Base 2.0 - Eye Down Build Instructions (PDF) |
To add the Eye Sensor to the Code Base 2.0 Build. | 1 per group |
For students to download and run a VEXcode GO project to view and collect Eye Sensor Data. | 1 per group | |
Robotics Roles & Routines (Google Doc / .docx / .pdf) |
For organizing group work and best practices for using the VEX GO Kit. | 1 per group |
Lab 2 Image Slideshow |
For visual aids while teaching. | 1 for the class to view |
Bridge Inspection Report (Google Doc / .docx / .pdf ) |
For students to record data during the Play section. Note: Students will only need the first four pages of the report for this Lab. Students will use the remaining pages in Lab 3. |
1 per group |
To be downloaded and run to collect data from the bottom of the bridge in the Play section of the Lab. | 1 per group. | |
Pencils |
For students to record data and complete the Robotics Roles & Routines sheet and the Bridge Inspection Report. | 1 per student |
VEX GO Field Tiles |
To create the bridge for each group. | 1 per group |
VEX GO Kit Boxes, or Several Books |
To create the supports for the Field Tile to rest on. | 4-6 per group |
Pin Tool |
To help remove pins or pry beams apart. | 1 per group |
Engage
Begin the lab by engaging with the students.
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Hook
Set the scene that students will be Bridge Inspectors today. Explain that they are part of the Vexville Bridge Commission, and they have just received a claim that a bridge is cracked and may be unsafe! They will inspect the bridge by collecting hue value data with the Eye Sensor, to determine if the claim is true. Talk about the bridge safety criteria, and ask students how they think it could be used to determine if the claim of a dangerous crack in the bridge is true or not.
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Leading Question
What if we needed to collect data with the robot to determine if the claim about the crack in the bridge is true or not? How do you think we could use the data with the bridge safety criteria about the location of cracks to test the claim?
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Build Code Base 2.0 - Eye Down
Play
Allow students to explore the concepts introduced.
Part 1
As bridge inspectors, students will gather distance and hue value data using the Print Console in VEXcode GO. To do this, students will open an run the Printing Data project (linked in the Materials List above), which will print data about the bottom of the bridge at regular intervals. This project should be downloaded to student devices prior to beginning the Play section of the Lab.
Note: The goal is for students to view and use the data that is printed to the Print Console in their reports, not to learn the coding concepts within the project. Students do not need to understand how the project is constructed in order to complete the Lab activities. The focus of the Lab is on the data the project produces, not the project itself.
Mid-Play Break
Students will discuss what they notice about the data that was printed to the Print Console in VEXcode GO during Play Part 1. They will discuss whether or not the data indicates a crack present in the bridge.
Part 2
Students will graph the data from the Print Console in their Bridge Inspection Reports. They will analyze their data by comparing it to the bridge safety criteria about the location of cracks, to determine if the data indicates that the bridge may be dangerous.
Share
Allow students to discuss and display their learning.

Discussion Prompts
- Did your data support the claim that the bridge contains a crack? How do you know?
- Does the data on your graph show that the location of the crack is in a dangerous place? How do you know?
- What other information do you need to determine if the bridge is safe, at-risk, or dangerous?
- Were there any surprises in the data you collected? What do you think might explain them?
- Why do you think it is helpful to support a claim using data? Can you think of other instances where backing up an assertion with data could be effective?