Compete
Now that you have learned about Over Under and practiced driving on the Over Under Field, it is time to compete in a Driving Skills Match!
The goal of this timed trial challenge is to drive your robot to score as many points as possible. Use the Game Manual to answer any questions that arise, including the starting location of the robot or how to score the Triballs on the Field.
Once you have completed a Driving Skills Match, check in with your teacher. Ensure you have documented the results of the Driving Skills Match in your engineering notebook.
What is Next?
In this Lesson, you learned about Over Under and participated in a Driving Skills Match.
In the next Lesson, you will
- Learn how to code Striker
- Compete in an Autonomous Coding Skills Match!
Select < Return to Lessons to go back to the Lesson Overview.
Select Next Lesson > to continue to Lesson 3, and learn about coding Striker.