Exploring Velocity - Blocks-based
Speedbot is ready to drive at different velocities!
This investigation will help you to learn more about programming the Speedbot to drive at speeds that are best suited for the task. In the Strike Challenge at the end, you will need to find a velocity for the Speedbot that allows it to be fast and have great momentum but remain in control in order to hit the ball at a good angle and with great force.
VEXcode V5 that will be used in the first part of this investigation:
To find out more information about the block, open the Help and then select the block you want to read about.
Each group of students should get the hardware required and the group’s engineering notebook. Then open VEXcode V5.
Quantity | Materials Needed |
---|---|
1 |
Speedbot Robot |
1 |
Charged Robot Battery |
1 |
VEXcode V5 |
1 |
USB Cable (if using a computer) |
1 |
Engineering Notebook |
1 |
Ball (the size and shape of a soccer ball) |
1 |
3m x 3m clear space |
1 |
Meter stick or Ruler |
1 |
Roll of tape |
1 |
Data table |
Step 1: Preparing for the Exploration
Preparing for the Exploration
Before you begin the activity, do you have each of these items ready?
-
Are all the motors plugged into the correct ports?
-
Are the smart cables fully inserted into all of the motors?
-
Is the Brain turned on?
-
Is the battery charged?
Step 2: Start a New Project
Before you begin your project, select the Speedbot (Drivetrain 2-motors, No Gyro) - Template project. The template project contains the Speedbot's motor configuration. If the template is not used, your robot will not run the project correctly.
- Open the File menu.
- Select Open Examples.
- Select and open the Speedbot (Drivetrain 2-motors, No Gyro) template project.
- Rename your project Drive Velocity because we will be using the [Set drive velocity] block.
- Save your project.
-
For help with saving a project, review the Tutorials inside VEXcode V5.
-
-
Check to make sure the project name Drive Velocity is now in the window in the center of the toolbar.
Step 3: Drive Forward for 450 mm at Different Velocities
-
Build this project in VEXcode V5.
-
Select on the Slot icon. You can download your project to one of the eight available slots in the Robot Brain. Select slot 1.
-
Connect the robot to your computer or tablet. The Brain icon in the toolbar turns green once a successful connection has been made.
-
Then, click the Download button on the toolbar to download the Drive Velocity project to the Robot Brain.
- Check to make sure your project has downloaded to the Speedbot’s Brain by looking at the Robot Brain’s screen. The project name should be listed in Slot 1.
-
Run the project on the Speedbot robot by selecting the project and then pressing Run.
Step 4: Drive Forward and in Reverse at Different Velocities
- Change the second drive for block to drive in reverse instead of forward.
- Then download the project.
- Run the project on the Speedbot robot.
Step 5: Setting Up Your Testing Area
Example testing area layout
- Use tape and a meter stick to create a 3m line on the floor like the horizontal line shown in the image above.
- After the line is created, use tape and your meter stick once more to create 1m lines across the 3m line like the vertical lines in the image above. Tape a 1m line at every 50cm mark on the vertical line by starting at 0cm.
- The shorter horizontal lines should be centered on the longer vertical line.
- While the area is being set up, one or two members of your team should create a new project named Momentum. Set the velocity at 50% and have the Speedbot drive forward to the first line at 50 cm. Keep in mind 1 cm = 10 mm, so the robot will travel forward for 50 cm or 500 millimeters.
Step 6: Testing the Transfer of Energy during Collisions
Center the ball on the horizontal line at 50cm and place your robot so that the front of it is centered on the horizontal line at 0cm. Make sure the front of the robot is facing the direction of the ball. Run your first Momentum project that has the velocity set to 50% and pay close attention as the robot collides with the ball.
Record the set velocity, the distance driven, and the distance the ball traveled in this Data Table (Google / .pdf). The first row of the table has been started for you based on the Momentum project you worked on in the previous step. Continue to add data to this table as you try setting different velocities. You can then add other teams' data as you discuss your findings as a class.
Think about and respond to the questions below in your engineering notebook as you collect your data:
- How can you tell that the momentum of the robot transferred energy to the ball during the collision? Explain with details.
- Repeat the test at least twice more. Try a velocity less than 50%. Reset the ball in its position and record in the table how far the ball travels. Also, try a velocity more than 50%. Reset the ball in its position and record in the table how far the ball travels.
- When all groups have completed their three tests, discuss the velocities that the other groups chose and how far the ball traveled in their tests. As teams share their data, add their findings to your table.
- Look for pattern(s) in the data. Does the distance traveled by the ball increase or decrease as the set velocity increases?